Update
uml update
uml update
uml update
uml update
Start over with uml
Start over with uml
Vertex array interface
Vertex format can be class
Hidden buffers behind interface
Basic obj file format importer
minor
Remove chat-network example
seperate camera into view and projection matrices
seperate camera into view and projection matrices
moved example out of production code
basic scenegraph example = rotating camera in c...
reconnection bug fix
reconnection bug fix
minor
name + server yes/no
use client-server for networking
bugfix
bugfix
bugfix
dont burn cpu waiting for messages
bugfix
Very basic networking
Uniform shader data
Simplify to absolute minimum
Mesh utility class
nothing
Document example
Context creation
Context and drawstate
Renderstate and drawstate
Removed write displaying
GL 3.3
Bugfix in shader program cache hashmap implemen...
Render state
code clean up
FloatVertex utility class
Vertex buffer rewrite
Fragment random color modulation
minor
Minor bugfix for resource loader
Provide utility class for resources
Organize packages
Minor rename
Cache data writes to vertex buffers through ver...
Don't release GL handles twice on finalize
License headers fixed for old linux version of ...
Profiling state changes
Finalize dispose
Vertex Array drawing + indexed drawing
Vertex Arrays
Buffers
Shader caches
Start over on renderer
renderstate
renderstate
Rendering engine outline
minor
lwjgl set up
Set up lwjgl
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial Commit
Initial commit
Initial commit
Renamed main class to Main
Initial Commit
Initial Commit