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From: <ddm...@li...> - 2002-10-28 22:51:18
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OK, well don't think that you cannot be of any use to us!! there is
HEAPS of non-3D art needed. everything from character portraits (for the
character select screen, to icons for the different inventory items
(we're looking at more than 60 of those). I would attache an example,
but i can't seem to find them in the CVS at the moment... can someone
else do this for me??I'm talking about the sword and fist icons which
sit in your inventory screen...
If you think you can do some of these, I'll ask the designers to post
some descriptions..
On Tue, 29 Oct 2002 08:07:55 +1000 Thus said
ddm...@li...:
> Yeah thats 3D stuff. Here is an example of what I mean using pixely
> art. It's more of a Cartoony look.
>
> Glenn
> ----- Original Message -----
> From: <ddm...@li...>
> To: <ddm...@li...>
> Sent: Monday, October 28, 2002 5:43 PM
> Subject: Re: [Ddmodd-developers] art problem..
>
>
> > THs is where it gets confusing for me, not being an artist:
> >
> > The effect we are looking for, is the same as in the original dink.
> > The Inn buildings and small huts looked cool, and thats the sort of
> > thing we're after. How you do it matters not a jot to me. I also
> > thought of burrowing some graphics from some other GPL'd games, if i
> > can find anything that is appropriate...
> >
> > Attached is an example of a kick ass housie thingie...
>
--
DOS: n., A small annoying boot virus that causes random spontaneous
system
crashes, usually just before saving a massive project. Easily
cured by
UNIX. See also MS-DOS, IBM-DOS, DR-DOS.
(from David Vicker's .plan)
Thomi Richards,
th...@im...
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