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From: <ddm...@li...> - 2002-10-28 07:44:03
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THs is where it gets confusing for me, not being an artist: The effect we are looking for, is the same as in the original dink. The Inn buildings and small huts looked cool, and thats the sort of thing we're after. How you do it matters not a jot to me. I also thought of burrowing some graphics from some other GPL'd games, if i can find anything that is appropriate... Attached is an example of a kick ass housie thingie... On Mon, 28 Oct 2002 17:26:29 +1000 Thus said ddm...@li...: > Hi guys, > > Been away / Busy for a while with house moving and crap. Anyhows, have > you guys thought about trying this as a pixely art type replacement > (Which I am more familliar with) or you want to do a 3D arty > replacement (Which I really can't do for a least a few weeks. > > :-( > > Glenn > ----- Original Message ----- > From: <ddm...@li...> > To: <ddm...@li...> > Sent: Monday, October 28, 2002 5:09 PM > Subject: Re: [Ddmodd-developers] art problem.. > > > > > > > Good idea, I'll try my hand at using paint to make some sprites to > > > make the game look just a little better (like a mixture of grass > > > and rock to put at the bottom of walls). > > > > OK, although i still want other people's opinions. It will mean > > completely re-downloading the CVS again. for those of us still on > > 56K dial up connections, it'll take a few hours. > > > > Also Caillan, with the walls, you'll need to make sprites, not > > tiles. sprites are a bitmap image (IN THE DINK PALETTE), with all > > white pixels being treated as transparent in game. (all white pixels > > will not be shown). good luck! > > > > I am also going to do a bit more blender work, and i encourage > > people to do something toward the art shortage as well. > > > > -- > > Thomi Richards > > th...@im... > > http://thomi.imail.net.nz/ > > Thomi Richards, > > th...@im... > > > > > > ------------------------------------------------------- > > This sf.net email is sponsored by:ThinkGeek > > Welcome to geek heaven. > > http://thinkgeek.com/sf > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers -- This is a subliminal message. Thomi Richards, th...@im... |