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From: <ddm...@li...> - 2002-08-22 17:07:30
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Sure, I have the tools to do that. That's the kind of stuff I was signed on for anyway, right? Keep in mind that sometimes when converting to the Dink pallete, your sprite's colors can end up looking like crap, but I think these walls should be okay. Unfortunately, there is a white aura around the sprite. You can get rid of this by turning off the anti-aliasing when rendering a shot. The image won't quite be of as good as quality (1 3d object over another won't look quite as good), but it fixes the white aura problem. I've done my best to get rid of the aura but it still has one. Also, you might want to make sure the camera and the sprite are completely level when taking a shot, I'm right now converting wall-02 and I've noticed it is slightly angled. I'll put them up anyway, but if I were you, I'd redo them (But that's just me). -Striker >From: ddm...@li... >Reply-To: ddm...@li... >To: ddm...@li... >Subject: [Ddmodd-developers] my pathetic walls.. >Date: Thu, 22 Aug 2002 22:45:58 +1200 > > >OK, as part of the viking wall structures, I made these walls.... I'm >going to now create round towers, which will cover the crappy corners.. >Yes, i know they suck, but it's better than nothing, right? > >anyway, will someone please change these into the dink palette, and add >them to the CVS repository for me?? please?? > >Then i could start building things... > >-- >Lord, what fools these mortals be! > -- midsummer nights dream. >Thomi Richards, >th...@im... ><< walls.tgz >> _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx |