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From: <ddm...@li...> - 2002-07-14 03:15:09
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>OK, tp help you, here is a list of sprites we need, and soem notes... > >sprite list: >^^^^^^^^^^^^ > >viking huts. 5 variants of a normal hut (like the one you just gave us), >different floor plans would be cool (so they're not ALL rectangles :-) From what research I have done, Viking huts were typically rectangular / square affairs but I will mix it up a little :-) >1 viking meeting hall. this should probably be aroung 800 pixels long, >300-400 wide. you'll probably have to split it into more than one >sprite, and we can glue them back together in the editor. Yeah I was looking forward to doing something with a meeting hall / warriors guild type building. Have all shields and runes and crap all over it too :-) >doors to fit all teh door holes you have made. these need to be >animated, probably about 7 frames would be heaps. so you need a start >position, and make them swing outwards.. this may be very hard to do, i >dunno. tell me what you need done, and ill try to help. Shouldn't be overly difficult. Probably get away with a 4-5 frame door sprite. Not sure how the game would handle multi-frame transparencies though ... >building addons. this is prettyy simple really, things like windows, >chimineys etc. etc. etc. (windows which go on gable roofs??) that would >be cool. Yeah the first sprite hut is basic design of it. I want to add small details like shields or weapons propped up on it etc. >notes: >^^^^^^^ > >i take it you have got the gae running?? if nopt, download the dink base >game, and then put the cvs tree in afolder under the dink main dir. i >called the folder "ddmodd", but you can acll it anything you want. then >run the dink frontend, and select the ddmodd mod, and click play. then >you can see the map up to date, and what your graphics look like... My home machine is busted at the moment so that may not happen for a little while. I am using a laptop currently that basicly better not have games on it :-) >shadows haveto be black pixels crosshatched with white pixels. otherwise >it looks funny... okies. >question: what tools do you use?? im curious, because i may be able to >help quite alot, depending on what tools you use, and wether i can get >them. Primarily Photoshop 6 but occasionally I'll drop into a program called Tile Studio to do really small floor tiles and what have you. Glenn _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |