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From: <ddm...@li...> - 2002-07-13 08:09:35
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hmmm... im having trouble working out how to build a bridge. yeah, i know that sounds stupid, but how the f**k are you meant to do it?? the first approach i used was to place the bridge sprites over the river bank tiles, and, using the 'h' key, delete the hardness boundaries near the edge of the bridge. the trouble then was that dink could walk off the edge of the bridge. no problem there though, ill just paste some hard tiles on either side of the bridge. i got the bottom side looking OK, but the top side is impossible!! either the bridge pops into the foreground when dink walks to the back of the bridge, which makes it look like dink is walking on water, or i cant find the right hardness tile. is ther a standard way to do this?? i sure hope su, because im at a complete loss... the only other thing i can think of dpoing is getting a bench or something, making it invisable, and hard, and then stamping them along the bridge, but that's a bit ugly... anyway, ill look at the original dink map, and see how they did it... thanks. p.s.- any comments about the river?? |