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From: <ddm...@li...> - 2002-07-13 07:24:59
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OK, tp help you, here is a list of sprites we need, and soem notes...
sprite list:
^^^^^^^^^^^^
viking huts. 5 variants of a normal hut (like the one you just gave us),
different floor plans would be cool (so they're not ALL rectangles :-)
1 viking meeting hall. this should probably be aroung 800 pixels long,
300-400 wide. you'll probably have to split it into more than one
sprite, and we can glue them back together in the editor.
doors to fit all teh door holes you have made. these need to be
animated, probably about 7 frames would be heaps. so you need a start
position, and make them swing outwards.. this may be very hard to do, i
dunno. tell me what you need done, and ill try to help.
building addons. this is prettyy simple really, things like windows,
chimineys etc. etc. etc. (windows which go on gable roofs??) that would
be cool.
notes:
^^^^^^^
i take it you have got the gae running?? if nopt, download the dink base
game, and then put the cvs tree in afolder under the dink main dir. i
called the folder "ddmodd", but you can acll it anything you want. then
run the dink frontend, and select the ddmodd mod, and click play. then
you can see the map up to date, and what your graphics look like...
shadows haveto be black pixels crosshatched with white pixels. otherwise
it looks funny...
question: what tools do you use?? im curious, because i may be able to
help quite alot, depending on what tools you use, and wether i can get
them.
thanks.
any problems?? just ask! seriously..
--
DOS: n., A small annoying boot virus that causes random spontaneous
system
crashes, usually just before saving a massive project. Easily
cured by
UNIX. See also MS-DOS, IBM-DOS, DR-DOS.
(from David Vicker's .plan)
Thomi Richards,
th...@im...
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