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From: <ddm...@li...> - 2002-06-06 07:32:11
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im going to need a bit more detail than that padarn, and for you, installing wincvs is vital. so get it done!! On Wed, 05 Jun 2002 17:23:57 +1200 ddm...@li... wrote: > i got cvs but it wont install > whoa(only claim will understand > > -padarn > ----- Original Message ----- > From: <ddm...@li...> > To: <ddm...@li...> > Sent: Wednesday, June 05, 2002 10:13 PM > Subject: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > well, here it is, complete. any errors, please report them to me, > > and ill fix them: > > > > ------------------------------------------------------------------- > > ------ > > > > Right, we've now gotten to the point where we cant really continue > > without most people on the project using wincvs. to ease the setup > > process, ive written the following report. > > > > the following people NEED to have wincvs working: > > all artists and designers, aswell as the scripters. > > > > the web developres dont need wincvs, but might want to set it up > > now, so that we can answer any questions: > > > > 1.- install a CLEAN copy of dink smallwood, version 1.06. it can be > > downloaded from: > > > > http://prdownloads.sourceforge.net/ddmodd/dinksmallwood106.exe > > > > 2.- in the root folder of the dink install, make a new directory , > > and call it something like "ddmodd1", or "dmod1". this is folder is > > also referred to(in this guide) as the "local cvsroot" > > > > 3.- download wincvs, and install it in your default program files > > directory.(for me, it was d:\program files\wincvs). wincvs can be > > downloaded from: > > > > http://thomi.imail.net.nz/WinCvs13b8.zip > > > > NOTE: you need some newish dll's for wincvs to work properly. for > > more info: > > > > http://www.wincvs.org/faq.html > > > > 4.- run wincvs. at the first opportunity, exit out. if you have to > > fill in any values, just make them rubbish values. it doesn't matter > > at this point.^^^^^^^^^^^^^^^^^^^^^^this is really important. dont > > ask why :-) > > > > > > 5.- download sfsetup. you can get it from here: > > > > http://prdownloads.sourceforge.net/sfsetup/sfsetup-v1.2.zip > > > > 6.- unpack and run sfsetup.exe. > > on the second screen, get it to install ssh aswell (its a checkbox > > you have to tick).then fill in the values. the values you will need > > are: > > > > i: directory to install ssh to (mine was: d:\program files\ssh) > > > > ii: ssh setup directory (i used the same as above again) > > > > iii: home directory (again, i used the same) > > > > iv: sourceforge username. that is, the name you signed up to > > sourceforge with. (mine is "tullisti") > > > > v: Project name. "ddmodd" > > > > vi: MAKE SURE YOU _UN_TICK THE "checkout read only" > > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > > (also REALLY important) > > > > vii: your sourceforge user name (again....) > > > > viii: the directory you will be keeping the checked out sources. > > this is the local cvsroot you made earlier (the dink root dir, plus > > "ddmodd1" or something similar. > > > > thats it. now click next, then the "start" button. then click > > finish. > > > > we're not quite done yet though.now you have to reload wincvs, and > > fill out the values there. > > > > you should see a three pane window. ignore the bottom pane for now. > > the left pane has a folder in it, called "ddmodd1" (or something).go > > to: > > > > admin menu -> command line... > > > > and enter into the box the following: > > > > cvs -z9 > > -d:ext:dev...@cv...:/cvsroot/ddmodd co > > modulename > > > > make sure you replace the "developername" with your sourceforge > > username, and "modulename" with a "." (thats right, a single full > > stop) > > > > btw, the above is actually meant to be all one line, and thes a > > space between 'co' and '.' > > > > now click the check box on that page, and select your localcvsroot > > folder again. > > > > ok, when you're ready, click ok > > > > a ssh msdos window will appear on your taskbar. pull it into focus, > > and when it says "password:", enter in your password (that is, your > > sourceforge password). YOU WONT SEE THE LETTERS AS YOU TYPE THEM. > > YOU WONT EVEN SEE AN*******) and you cant use the backspace key... > > > > hit enter once your password is in. now if you look at the bottom > > pane in the wincvs window, it should say what its doing. as it > > downloads files, it'll print their names on the bottom pane. > > > > the dmods about 30 megs, so if you're on dialup, be prepared.. > > > > -- thats it. you now have the base dink game. however, just read > > this next little bit..... -- > > > > > > > > > > okay, now. suppose you want to get work on the dmod. BEFORE you > > touch anything, you need to get the latest files from the server. > > ok? so... > > > > start wincvs. click on the local cvsroot folder icon, in the left > > hand pane, and then click on the green downwards pointing arrow, on > > the toolbar at the top. > > > > check the box "make missing directories...", and under the globals > > tag, make sure that the box "checkout read only" is UNTICKED. then > > set the tcpip compression to nine. > > > > click ok. enter your password as before, hit enter, and all that is > > downloaded, are the files which have changed since you last > > downloaded them. most likely, it'll be the map file, which is only a > > couple of megs.... > > > > -- now go change some thing, do your stuff, develop the game etc. > > etc.-- > > > > now, you have made changes. you need to upload your changes to the > > server. simple. > > > > click the local cvsroot folder in the left pane. click the other > > arrow. the red one pointing upwards. enter a meaningfull log > > description. THIS IS REALLY IMPORTANT. say the game breaks all of a > > sudden. we need to be able to go back through the logs, and find oyt > > when, and then why. something like"added the script for the common > > slayer enemy(story\en-slay.c). fixed bug when char select screen > > froze, when the midi stopped playing" > > > > adding your name to the log might help aswell. (make sure that the > > word wrap chackbox is ticked. it'll make life alot easier) > > > > then click OK. you might want to do a sanity check on the other > > checkboxes, but everything should be fine and dandy. > > > > now enter your password, just like before, and wait while your > > changes are uploaded. it is important that you upload frequently, so > > that other people can download them, and know that they're getting > > the latest versions of it. > > > > ------------------------------------------------------------------- > > -------- > > > > so thats it. any probs, email me, ok? > > -- > > > > Thomi Richards > > th...@im... > > http://www.sourceforge.net/projects/ddmodd/ > > want to get involved?? we're looking for artists! > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas -- > > http://devcon.sprintpcs.com/adp/index.cfm > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |