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From: <ddm...@li...> - 2002-06-06 05:22:43
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i got cvs but it wont install whoa(only claim will understand -padarn ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Wednesday, June 05, 2002 10:13 PM Subject: [Ddmodd-developers] complete wincvs HOWTO (again) > > well, here it is, complete. any errors, please report them to me, and > ill fix them: > > ----------------------------------------------------------------------- > -- > > Right, we've now gotten to the point where we cant really continue > without most people on the project using wincvs. to ease the setup > process, ive written the following report. > > the following people NEED to have wincvs working: > all artists and designers, aswell as the scripters. > > the web developres dont need wincvs, but might want to set it up now, so > that we can answer any questions: > > 1.- install a CLEAN copy of dink smallwood, version 1.06. it can be > downloaded from: > > http://prdownloads.sourceforge.net/ddmodd/dinksmallwood106.exe > > 2.- in the root folder of the dink install, make a new directory , and > call it something like "ddmodd1", or "dmod1". this is folder is also > referred to(in this guide) as the "local cvsroot" > > 3.- download wincvs, and install it in your default program files > directory.(for me, it was d:\program files\wincvs). wincvs can be > downloaded from: > > http://thomi.imail.net.nz/WinCvs13b8.zip > > NOTE: you need some newish dll's for wincvs to work properly. for more > info: > > http://www.wincvs.org/faq.html > > 4.- run wincvs. at the first opportunity, exit out. if you have to fill > in any values, just make them rubbish values. it doesn't matter at this > point.^^^^^^^^^^^^^^^^^^^^^^this is really important. dont ask why :-) > > > 5.- download sfsetup. you can get it from here: > > http://prdownloads.sourceforge.net/sfsetup/sfsetup-v1.2.zip > > 6.- unpack and run sfsetup.exe. > on the second screen, get it to install ssh aswell (its a checkbox you > have to tick).then fill in the values. the values you will need are: > > i: directory to install ssh to (mine was: d:\program files\ssh) > > ii: ssh setup directory (i used the same as above again) > > iii: home directory (again, i used the same) > > iv: sourceforge username. that is, the name you signed up to > sourceforge with. (mine is "tullisti") > > v: Project name. "ddmodd" > > vi: MAKE SURE YOU _UN_TICK THE "checkout read only" > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > (also REALLY important) > > vii: your sourceforge user name (again....) > > viii: the directory you will be keeping the checked out sources. this is > the local cvsroot you made earlier (the dink root dir, plus "ddmodd1" or > something similar. > > thats it. now click next, then the "start" button. then click finish. > > we're not quite done yet though.now you have to reload wincvs, and fill > out the values there. > > you should see a three pane window. ignore the bottom pane for now. the > left pane has a folder in it, called "ddmodd1" (or something).go to: > > admin menu -> command line... > > and enter into the box the following: > > cvs -z9 -d:ext:dev...@cv...:/cvsroot/ddmodd > co modulename > > make sure you replace the "developername" with your sourceforge > username, and "modulename" with a "." (thats right, a single full stop) > > btw, the above is actually meant to be all one line, and thes a space > between 'co' and '.' > > now click the check box on that page, and select your localcvsroot > folder again. > > ok, when you're ready, click ok > > a ssh msdos window will appear on your taskbar. pull it into focus, and > when it says "password:", enter in your password (that is, your > sourceforge password). YOU WONT SEE THE LETTERS AS YOU TYPE THEM. YOU > WONT EVEN SEE AN*******) and you cant use the backspace key... > > hit enter once your password is in. now if you look at the bottom pane > in the wincvs window, it should say what its doing. as it downloads > files, it'll print their names on the bottom pane. > > the dmods about 30 megs, so if you're on dialup, be prepared.. > > -- thats it. you now have the base dink game. however, just read this > next little bit..... -- > > > > > okay, now. suppose you want to get work on the dmod. BEFORE you touch > anything, you need to get the latest files from the server. ok? so... > > start wincvs. click on the local cvsroot folder icon, in the left hand > pane, and then click on the green downwards pointing arrow, on the > toolbar at the top. > > check the box "make missing directories...", and under the globals tag, > make sure that the box "checkout read only" is UNTICKED. then set the > tcpip compression to nine. > > click ok. enter your password as before, hit enter, and all that is > downloaded, are the files which have changed since you last downloaded > them. most likely, it'll be the map file, which is only a couple of > megs.... > > -- now go change some thing, do your stuff, develop the game etc. etc. > -- > > now, you have made changes. you need to upload your changes to the > server. simple. > > click the local cvsroot folder in the left pane. click the other arrow. > the red one pointing upwards. enter a meaningfull log description. THIS > IS REALLY IMPORTANT. say the game breaks all of a sudden. we need to be > able to go back through the logs, and find oyt when, and then why. > something like"added the script for the common slayer enemy > (story\en-slay.c). fixed bug when char select screen froze, when the > midi stopped playing" > > adding your name to the log might help aswell. (make sure that the word > wrap chackbox is ticked. it'll make life alot easier) > > then click OK. you might want to do a sanity check on the other > checkboxes, but everything should be fine and dandy. > > now enter your password, just like before, and wait while your changes > are uploaded. it is important that you upload frequently, so that other > people can download them, and know that they're getting the latest > versions of it. > > ----------------------------------------------------------------------- > ---- > > so thats it. any probs, email me, ok? > -- > > Thomi Richards > th...@im... > http://www.sourceforge.net/projects/ddmodd/ > want to get involved?? we're looking for artists! > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |