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From: <ddm...@li...> - 2002-07-09 06:25:08
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Yes, the female character wouln't be a huge change, but it *would* help us differentiate the game from the origanal Dink. What does everyone think about roughly following the LotR mythology? Freyalise >From: ddm...@li... >Reply-To: ddm...@li... >To: ddm...@li... >Subject: Re: [Ddmodd-developers] The Hero... or Heroine? >Date: Tue, 09 Jul 2002 17:38:27 +1200 > >I don't think that the main character being a female would change that >much, >and not necessarily a good reaction. I think both ur other ideas are ok but >not really what we were looking at doing with this dmod, they would both be >rather hard to make(i presume) > > >----- Original Message ----- >From: <ddm...@li...> >To: <ddm...@li...> >Sent: Tuesday, July 09, 2002 5:17 PM >Subject: [Ddmodd-developers] The Hero... or Heroine? > > > > I think the main character should be female (with realisticly >proportioned > > anatomy). This would help us hype it up, by trying to make it seem on a > > completly different scale to other D-Mods... I also think the barbarian > > shaman is a good idea, another thing we could do though, is try to steer >the > > game towards mainstream (Lord of the Rings) mythology. I think this >would > > also help make the game seem different to the others (I see most Dink > > variants looking rather rouge, as developers take after the creater). > > > > One of my random ideas: the character is a god or godess, and >can > > comand people what to do, you are part of a religion(as a god or >godess), > > but you can gather followers and break off to wage war against the other > > god's or godess's in the religion. Probobly too complex for the Dink > > eingine, but I always thought it was a cool idea. > > > > The last idea I will write about here is something similar to >The > > Legend of Zelda: Majora's Mask, on the N64, a cycle of a week (with day >and > > night), and people do different things depending on what time it is in >the > > week, then, at the end of the week, depending on what you have done, >things > > turn out differently. Of course, you would have to be able to travel >back >in > > time, and manipulate how fast and slow it goes (to soame extent). The >main > > problem with this idea is there couldn't really be a proper ending, >unless > > there was a main quest you could do that had a different ending >depending >on > > what you had done during the week. Every tmie you finish a little quest, >it > > would have to be saved, as there is so much to do, thay even if you knew > > exactly what to do, it would take eleven (game) weeks to finisg >completly... > > > > Freyalise > > > > ------------------------------------------------------------------------ > > > > I have to manually type in my signiture, because of stupid Hotmail... > > > > ------------------------------------------------------------------------ > > > > > > om: ddm...@li... > > >Reply-To: ddm...@li... > > >To: ddm...@li... > > >Subject: Re: [Ddmodd-developers] READ THIS ALL- V. IMPORTANT - decision >of > > >a lifetime. > > >Date: Mon, 8 Jul 2002 14:50:36 EDT > > > > > >Well first things first, a new hero!! > > > I don't think we should have dink as the hero. How about some sort of > > >Barbarian Shaman who must unite a load of tribes or something? Just a > > >thought... > > >Sabre > > > > > > > > >------------------------------------------------------- > > >This sf.net email is sponsored by:ThinkGeek > > >Oh, it's good to be a geek. > > >http://thinkgeek.com/sf > > >_______________________________________________ > > >Ddmodd-developers mailing list > > >Ddm...@li... > > >https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > > > > _________________________________________________________________ > > MSN Photos is the easiest way to share and print your photos: > > http://photos.msn.com/support/worldwide.aspx > > > > > > > > ------------------------------------------------------- > > This sf.net email is sponsored by:ThinkGeek > > Stuff, things, and much much more. > > http://thinkgeek.com/sf > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > >------------------------------------------------------- >This sf.net email is sponsored by:ThinkGeek >Stuff, things, and much much more. >http://thinkgeek.com/sf >_______________________________________________ >Ddmodd-developers mailing list >Ddm...@li... >https://lists.sourceforge.net/lists/listinfo/ddmodd-developers _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com |
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From: <ddm...@li...> - 2002-07-10 08:21:47
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i oppose to the idea, and i disagree about the character -padarn ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Tuesday, July 09, 2002 6:25 PM Subject: Re: [Ddmodd-developers] The Hero... or Heroine? > Yes, the female character wouln't be a huge change, but it *would* help us > differentiate the game from the origanal Dink. What does everyone think > about roughly following the LotR mythology? > > Freyalise > > > >From: ddm...@li... > >Reply-To: ddm...@li... > >To: ddm...@li... > >Subject: Re: [Ddmodd-developers] The Hero... or Heroine? > >Date: Tue, 09 Jul 2002 17:38:27 +1200 > > > >I don't think that the main character being a female would change that > >much, > >and not necessarily a good reaction. I think both ur other ideas are ok but > >not really what we were looking at doing with this dmod, they would both be > >rather hard to make(i presume) > > > > > >----- Original Message ----- > >From: <ddm...@li...> > >To: <ddm...@li...> > >Sent: Tuesday, July 09, 2002 5:17 PM > >Subject: [Ddmodd-developers] The Hero... or Heroine? > > > > > > > I think the main character should be female (with realisticly > >proportioned > > > anatomy). This would help us hype it up, by trying to make it seem on a > > > completly different scale to other D-Mods... I also think the barbarian > > > shaman is a good idea, another thing we could do though, is try to steer > >the > > > game towards mainstream (Lord of the Rings) mythology. I think this > >would > > > also help make the game seem different to the others (I see most Dink > > > variants looking rather rouge, as developers take after the creater). > > > > > > One of my random ideas: the character is a god or godess, and > >can > > > comand people what to do, you are part of a religion(as a god or > >godess), > > > but you can gather followers and break off to wage war against the other > > > god's or godess's in the religion. Probobly too complex for the Dink > > > eingine, but I always thought it was a cool idea. > > > > > > The last idea I will write about here is something similar to > >The > > > Legend of Zelda: Majora's Mask, on the N64, a cycle of a week (with day > >and > > > night), and people do different things depending on what time it is in > >the > > > week, then, at the end of the week, depending on what you have done, > >things > > > turn out differently. Of course, you would have to be able to travel > >back > >in > > > time, and manipulate how fast and slow it goes (to soame extent). The > >main > > > problem with this idea is there couldn't really be a proper ending, > >unless > > > there was a main quest you could do that had a different ending > >depending > >on > > > what you had done during the week. Every tmie you finish a little quest, > >it > > > would have to be saved, as there is so much to do, thay even if you knew > > > exactly what to do, it would take eleven (game) weeks to finisg > >completly... > > > > > > Freyalise > > > > > > ------------------------------------------------------------------------ > > > > > > I have to manually type in my signiture, because of stupid Hotmail... > > > > > > ------------------------------------------------------------------------ > > > > > > > > > om: ddm...@li... > > > >Reply-To: ddm...@li... > > > >To: ddm...@li... > > > >Subject: Re: [Ddmodd-developers] READ THIS ALL- V. IMPORTANT - decision > >of > > > >a lifetime. > > > >Date: Mon, 8 Jul 2002 14:50:36 EDT > > > > > > > >Well first things first, a new hero!! > > > > I don't think we should have dink as the hero. How about some sort of > > > >Barbarian Shaman who must unite a load of tribes or something? Just a > > > >thought... > > > >Sabre > > > > > > > > > > > >------------------------------------------------------- > > > >This sf.net email is sponsored by:ThinkGeek > > > >Oh, it's good to be a geek. > > > >http://thinkgeek.com/sf > > > >_______________________________________________ > > > >Ddmodd-developers mailing list > > > >Ddm...@li... > > > >https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > > > > > > > > > _________________________________________________________________ > > > MSN Photos is the easiest way to share and print your photos: > > > http://photos.msn.com/support/worldwide.aspx > > > > > > > > > > > > ------------------------------------------------------- > > > This sf.net email is sponsored by:ThinkGeek > > > Stuff, things, and much much more. > > > http://thinkgeek.com/sf > > > _______________________________________________ > > > Ddmodd-developers mailing list > > > Ddm...@li... > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > >------------------------------------------------------- > >This sf.net email is sponsored by:ThinkGeek > >Stuff, things, and much much more. > >http://thinkgeek.com/sf > >_______________________________________________ > >Ddmodd-developers mailing list > >Ddm...@li... > >https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > _________________________________________________________________ > Chat with friends online, try MSN Messenger: http://messenger.msn.com > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Stuff, things, and much much more. > http://thinkgeek.com/sf > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |
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From: <ddm...@li...> - 2002-07-10 11:36:40
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> i oppose to the idea, and i disagree about the character > -padarn ok, do you have any reason? or are you just being stupid?? if yu have reasons, trell us. if you are just being stupid, dont post to this mailing list please. -- Gee, aren't signatures great?? Yep, sure are. This message was brought to you by one bored guy, with nothing better to do, And the letter Q. Thomi Richards, th...@im... |
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From: <ddm...@li...> - 2002-07-10 21:42:58
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im sorry, but i was not trying to be stupid. i spose i should talk to callian about it , rather than use the ,mailing list sorry -padarn ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Wednesday, July 10, 2002 11:36 PM Subject: Re: [Ddmodd-developers] The Hero... or Heroine? > > > i oppose to the idea, and i disagree about the character > > -padarn > > ok, do you have any reason? or are you just being stupid?? if yu have > reasons, trell us. if you are just being stupid, dont post to this > mailing list please. > > -- > Gee, aren't signatures great?? > Yep, sure are. > This message was brought to you by one bored guy, with nothing better to > do, > And the letter Q. > Thomi Richards, > th...@im... > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Two, two, TWO treats in one. > http://thinkgeek.com/sf > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |