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From: <ddm...@li...> - 2002-06-05 10:14:09
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well, here it is, complete. any errors, please report them to me, and ill fix them: ----------------------------------------------------------------------- -- Right, we've now gotten to the point where we cant really continue without most people on the project using wincvs. to ease the setup process, ive written the following report. the following people NEED to have wincvs working: all artists and designers, aswell as the scripters. the web developres dont need wincvs, but might want to set it up now, so that we can answer any questions: 1.- install a CLEAN copy of dink smallwood, version 1.06. it can be downloaded from: http://prdownloads.sourceforge.net/ddmodd/dinksmallwood106.exe 2.- in the root folder of the dink install, make a new directory , and call it something like "ddmodd1", or "dmod1". this is folder is also referred to(in this guide) as the "local cvsroot" 3.- download wincvs, and install it in your default program files directory.(for me, it was d:\program files\wincvs). wincvs can be downloaded from: http://thomi.imail.net.nz/WinCvs13b8.zip NOTE: you need some newish dll's for wincvs to work properly. for more info: http://www.wincvs.org/faq.html 4.- run wincvs. at the first opportunity, exit out. if you have to fill in any values, just make them rubbish values. it doesn't matter at this point.^^^^^^^^^^^^^^^^^^^^^^this is really important. dont ask why :-) 5.- download sfsetup. you can get it from here: http://prdownloads.sourceforge.net/sfsetup/sfsetup-v1.2.zip 6.- unpack and run sfsetup.exe. on the second screen, get it to install ssh aswell (its a checkbox you have to tick).then fill in the values. the values you will need are: i: directory to install ssh to (mine was: d:\program files\ssh) ii: ssh setup directory (i used the same as above again) iii: home directory (again, i used the same) iv: sourceforge username. that is, the name you signed up to sourceforge with. (mine is "tullisti") v: Project name. "ddmodd" vi: MAKE SURE YOU _UN_TICK THE "checkout read only" ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ (also REALLY important) vii: your sourceforge user name (again....) viii: the directory you will be keeping the checked out sources. this is the local cvsroot you made earlier (the dink root dir, plus "ddmodd1" or something similar. thats it. now click next, then the "start" button. then click finish. we're not quite done yet though.now you have to reload wincvs, and fill out the values there. you should see a three pane window. ignore the bottom pane for now. the left pane has a folder in it, called "ddmodd1" (or something).go to: admin menu -> command line... and enter into the box the following: cvs -z9 -d:ext:dev...@cv...:/cvsroot/ddmodd co modulename make sure you replace the "developername" with your sourceforge username, and "modulename" with a "." (thats right, a single full stop) btw, the above is actually meant to be all one line, and thes a space between 'co' and '.' now click the check box on that page, and select your localcvsroot folder again. ok, when you're ready, click ok a ssh msdos window will appear on your taskbar. pull it into focus, and when it says "password:", enter in your password (that is, your sourceforge password). YOU WONT SEE THE LETTERS AS YOU TYPE THEM. YOU WONT EVEN SEE AN*******) and you cant use the backspace key... hit enter once your password is in. now if you look at the bottom pane in the wincvs window, it should say what its doing. as it downloads files, it'll print their names on the bottom pane. the dmods about 30 megs, so if you're on dialup, be prepared.. -- thats it. you now have the base dink game. however, just read this next little bit..... -- okay, now. suppose you want to get work on the dmod. BEFORE you touch anything, you need to get the latest files from the server. ok? so... start wincvs. click on the local cvsroot folder icon, in the left hand pane, and then click on the green downwards pointing arrow, on the toolbar at the top. check the box "make missing directories...", and under the globals tag, make sure that the box "checkout read only" is UNTICKED. then set the tcpip compression to nine. click ok. enter your password as before, hit enter, and all that is downloaded, are the files which have changed since you last downloaded them. most likely, it'll be the map file, which is only a couple of megs.... -- now go change some thing, do your stuff, develop the game etc. etc. -- now, you have made changes. you need to upload your changes to the server. simple. click the local cvsroot folder in the left pane. click the other arrow. the red one pointing upwards. enter a meaningfull log description. THIS IS REALLY IMPORTANT. say the game breaks all of a sudden. we need to be able to go back through the logs, and find oyt when, and then why. something like"added the script for the common slayer enemy (story\en-slay.c). fixed bug when char select screen froze, when the midi stopped playing" adding your name to the log might help aswell. (make sure that the word wrap chackbox is ticked. it'll make life alot easier) then click OK. you might want to do a sanity check on the other checkboxes, but everything should be fine and dandy. now enter your password, just like before, and wait while your changes are uploaded. it is important that you upload frequently, so that other people can download them, and know that they're getting the latest versions of it. ----------------------------------------------------------------------- ---- so thats it. any probs, email me, ok? -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |
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From: <ddm...@li...> - 2002-06-06 05:22:43
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i got cvs but it wont install whoa(only claim will understand -padarn ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Wednesday, June 05, 2002 10:13 PM Subject: [Ddmodd-developers] complete wincvs HOWTO (again) > > well, here it is, complete. any errors, please report them to me, and > ill fix them: > > ----------------------------------------------------------------------- > -- > > Right, we've now gotten to the point where we cant really continue > without most people on the project using wincvs. to ease the setup > process, ive written the following report. > > the following people NEED to have wincvs working: > all artists and designers, aswell as the scripters. > > the web developres dont need wincvs, but might want to set it up now, so > that we can answer any questions: > > 1.- install a CLEAN copy of dink smallwood, version 1.06. it can be > downloaded from: > > http://prdownloads.sourceforge.net/ddmodd/dinksmallwood106.exe > > 2.- in the root folder of the dink install, make a new directory , and > call it something like "ddmodd1", or "dmod1". this is folder is also > referred to(in this guide) as the "local cvsroot" > > 3.- download wincvs, and install it in your default program files > directory.(for me, it was d:\program files\wincvs). wincvs can be > downloaded from: > > http://thomi.imail.net.nz/WinCvs13b8.zip > > NOTE: you need some newish dll's for wincvs to work properly. for more > info: > > http://www.wincvs.org/faq.html > > 4.- run wincvs. at the first opportunity, exit out. if you have to fill > in any values, just make them rubbish values. it doesn't matter at this > point.^^^^^^^^^^^^^^^^^^^^^^this is really important. dont ask why :-) > > > 5.- download sfsetup. you can get it from here: > > http://prdownloads.sourceforge.net/sfsetup/sfsetup-v1.2.zip > > 6.- unpack and run sfsetup.exe. > on the second screen, get it to install ssh aswell (its a checkbox you > have to tick).then fill in the values. the values you will need are: > > i: directory to install ssh to (mine was: d:\program files\ssh) > > ii: ssh setup directory (i used the same as above again) > > iii: home directory (again, i used the same) > > iv: sourceforge username. that is, the name you signed up to > sourceforge with. (mine is "tullisti") > > v: Project name. "ddmodd" > > vi: MAKE SURE YOU _UN_TICK THE "checkout read only" > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > (also REALLY important) > > vii: your sourceforge user name (again....) > > viii: the directory you will be keeping the checked out sources. this is > the local cvsroot you made earlier (the dink root dir, plus "ddmodd1" or > something similar. > > thats it. now click next, then the "start" button. then click finish. > > we're not quite done yet though.now you have to reload wincvs, and fill > out the values there. > > you should see a three pane window. ignore the bottom pane for now. the > left pane has a folder in it, called "ddmodd1" (or something).go to: > > admin menu -> command line... > > and enter into the box the following: > > cvs -z9 -d:ext:dev...@cv...:/cvsroot/ddmodd > co modulename > > make sure you replace the "developername" with your sourceforge > username, and "modulename" with a "." (thats right, a single full stop) > > btw, the above is actually meant to be all one line, and thes a space > between 'co' and '.' > > now click the check box on that page, and select your localcvsroot > folder again. > > ok, when you're ready, click ok > > a ssh msdos window will appear on your taskbar. pull it into focus, and > when it says "password:", enter in your password (that is, your > sourceforge password). YOU WONT SEE THE LETTERS AS YOU TYPE THEM. YOU > WONT EVEN SEE AN*******) and you cant use the backspace key... > > hit enter once your password is in. now if you look at the bottom pane > in the wincvs window, it should say what its doing. as it downloads > files, it'll print their names on the bottom pane. > > the dmods about 30 megs, so if you're on dialup, be prepared.. > > -- thats it. you now have the base dink game. however, just read this > next little bit..... -- > > > > > okay, now. suppose you want to get work on the dmod. BEFORE you touch > anything, you need to get the latest files from the server. ok? so... > > start wincvs. click on the local cvsroot folder icon, in the left hand > pane, and then click on the green downwards pointing arrow, on the > toolbar at the top. > > check the box "make missing directories...", and under the globals tag, > make sure that the box "checkout read only" is UNTICKED. then set the > tcpip compression to nine. > > click ok. enter your password as before, hit enter, and all that is > downloaded, are the files which have changed since you last downloaded > them. most likely, it'll be the map file, which is only a couple of > megs.... > > -- now go change some thing, do your stuff, develop the game etc. etc. > -- > > now, you have made changes. you need to upload your changes to the > server. simple. > > click the local cvsroot folder in the left pane. click the other arrow. > the red one pointing upwards. enter a meaningfull log description. THIS > IS REALLY IMPORTANT. say the game breaks all of a sudden. we need to be > able to go back through the logs, and find oyt when, and then why. > something like"added the script for the common slayer enemy > (story\en-slay.c). fixed bug when char select screen froze, when the > midi stopped playing" > > adding your name to the log might help aswell. (make sure that the word > wrap chackbox is ticked. it'll make life alot easier) > > then click OK. you might want to do a sanity check on the other > checkboxes, but everything should be fine and dandy. > > now enter your password, just like before, and wait while your changes > are uploaded. it is important that you upload frequently, so that other > people can download them, and know that they're getting the latest > versions of it. > > ----------------------------------------------------------------------- > ---- > > so thats it. any probs, email me, ok? > -- > > Thomi Richards > th...@im... > http://www.sourceforge.net/projects/ddmodd/ > want to get involved?? we're looking for artists! > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |
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From: <ddm...@li...> - 2002-06-06 07:32:11
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im going to need a bit more detail than that padarn, and for you, installing wincvs is vital. so get it done!! On Wed, 05 Jun 2002 17:23:57 +1200 ddm...@li... wrote: > i got cvs but it wont install > whoa(only claim will understand > > -padarn > ----- Original Message ----- > From: <ddm...@li...> > To: <ddm...@li...> > Sent: Wednesday, June 05, 2002 10:13 PM > Subject: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > well, here it is, complete. any errors, please report them to me, > > and ill fix them: > > > > ------------------------------------------------------------------- > > ------ > > > > Right, we've now gotten to the point where we cant really continue > > without most people on the project using wincvs. to ease the setup > > process, ive written the following report. > > > > the following people NEED to have wincvs working: > > all artists and designers, aswell as the scripters. > > > > the web developres dont need wincvs, but might want to set it up > > now, so that we can answer any questions: > > > > 1.- install a CLEAN copy of dink smallwood, version 1.06. it can be > > downloaded from: > > > > http://prdownloads.sourceforge.net/ddmodd/dinksmallwood106.exe > > > > 2.- in the root folder of the dink install, make a new directory , > > and call it something like "ddmodd1", or "dmod1". this is folder is > > also referred to(in this guide) as the "local cvsroot" > > > > 3.- download wincvs, and install it in your default program files > > directory.(for me, it was d:\program files\wincvs). wincvs can be > > downloaded from: > > > > http://thomi.imail.net.nz/WinCvs13b8.zip > > > > NOTE: you need some newish dll's for wincvs to work properly. for > > more info: > > > > http://www.wincvs.org/faq.html > > > > 4.- run wincvs. at the first opportunity, exit out. if you have to > > fill in any values, just make them rubbish values. it doesn't matter > > at this point.^^^^^^^^^^^^^^^^^^^^^^this is really important. dont > > ask why :-) > > > > > > 5.- download sfsetup. you can get it from here: > > > > http://prdownloads.sourceforge.net/sfsetup/sfsetup-v1.2.zip > > > > 6.- unpack and run sfsetup.exe. > > on the second screen, get it to install ssh aswell (its a checkbox > > you have to tick).then fill in the values. the values you will need > > are: > > > > i: directory to install ssh to (mine was: d:\program files\ssh) > > > > ii: ssh setup directory (i used the same as above again) > > > > iii: home directory (again, i used the same) > > > > iv: sourceforge username. that is, the name you signed up to > > sourceforge with. (mine is "tullisti") > > > > v: Project name. "ddmodd" > > > > vi: MAKE SURE YOU _UN_TICK THE "checkout read only" > > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > > (also REALLY important) > > > > vii: your sourceforge user name (again....) > > > > viii: the directory you will be keeping the checked out sources. > > this is the local cvsroot you made earlier (the dink root dir, plus > > "ddmodd1" or something similar. > > > > thats it. now click next, then the "start" button. then click > > finish. > > > > we're not quite done yet though.now you have to reload wincvs, and > > fill out the values there. > > > > you should see a three pane window. ignore the bottom pane for now. > > the left pane has a folder in it, called "ddmodd1" (or something).go > > to: > > > > admin menu -> command line... > > > > and enter into the box the following: > > > > cvs -z9 > > -d:ext:dev...@cv...:/cvsroot/ddmodd co > > modulename > > > > make sure you replace the "developername" with your sourceforge > > username, and "modulename" with a "." (thats right, a single full > > stop) > > > > btw, the above is actually meant to be all one line, and thes a > > space between 'co' and '.' > > > > now click the check box on that page, and select your localcvsroot > > folder again. > > > > ok, when you're ready, click ok > > > > a ssh msdos window will appear on your taskbar. pull it into focus, > > and when it says "password:", enter in your password (that is, your > > sourceforge password). YOU WONT SEE THE LETTERS AS YOU TYPE THEM. > > YOU WONT EVEN SEE AN*******) and you cant use the backspace key... > > > > hit enter once your password is in. now if you look at the bottom > > pane in the wincvs window, it should say what its doing. as it > > downloads files, it'll print their names on the bottom pane. > > > > the dmods about 30 megs, so if you're on dialup, be prepared.. > > > > -- thats it. you now have the base dink game. however, just read > > this next little bit..... -- > > > > > > > > > > okay, now. suppose you want to get work on the dmod. BEFORE you > > touch anything, you need to get the latest files from the server. > > ok? so... > > > > start wincvs. click on the local cvsroot folder icon, in the left > > hand pane, and then click on the green downwards pointing arrow, on > > the toolbar at the top. > > > > check the box "make missing directories...", and under the globals > > tag, make sure that the box "checkout read only" is UNTICKED. then > > set the tcpip compression to nine. > > > > click ok. enter your password as before, hit enter, and all that is > > downloaded, are the files which have changed since you last > > downloaded them. most likely, it'll be the map file, which is only a > > couple of megs.... > > > > -- now go change some thing, do your stuff, develop the game etc. > > etc.-- > > > > now, you have made changes. you need to upload your changes to the > > server. simple. > > > > click the local cvsroot folder in the left pane. click the other > > arrow. the red one pointing upwards. enter a meaningfull log > > description. THIS IS REALLY IMPORTANT. say the game breaks all of a > > sudden. we need to be able to go back through the logs, and find oyt > > when, and then why. something like"added the script for the common > > slayer enemy(story\en-slay.c). fixed bug when char select screen > > froze, when the midi stopped playing" > > > > adding your name to the log might help aswell. (make sure that the > > word wrap chackbox is ticked. it'll make life alot easier) > > > > then click OK. you might want to do a sanity check on the other > > checkboxes, but everything should be fine and dandy. > > > > now enter your password, just like before, and wait while your > > changes are uploaded. it is important that you upload frequently, so > > that other people can download them, and know that they're getting > > the latest versions of it. > > > > ------------------------------------------------------------------- > > -------- > > > > so thats it. any probs, email me, ok? > > -- > > > > Thomi Richards > > th...@im... > > http://www.sourceforge.net/projects/ddmodd/ > > want to get involved?? we're looking for artists! > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas -- > > http://devcon.sprintpcs.com/adp/index.cfm > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |
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From: <ddm...@li...> - 2002-06-07 04:54:18
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ok i got it running , not quite sure how to use but i figure it out ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Thursday, June 06, 2002 7:30 PM Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > im going to need a bit more detail than that padarn, and for you, > installing wincvs is vital. so get it done!! > > On Wed, 05 Jun 2002 17:23:57 +1200 > ddm...@li... wrote: > > > i got cvs but it wont install > > whoa(only claim will understand > > > > -padarn > > ----- Original Message ----- > > From: <ddm...@li...> > > To: <ddm...@li...> > > Sent: Wednesday, June 05, 2002 10:13 PM > > Subject: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > > > well, here it is, complete. any errors, please report them to me, > > > and ill fix them: > > > > > > ------------------------------------------------------------------- > > > ------ > > > > > > Right, we've now gotten to the point where we cant really continue > > > without most people on the project using wincvs. to ease the setup > > > process, ive written the following report. > > > > > > the following people NEED to have wincvs working: > > > all artists and designers, aswell as the scripters. > > > > > > the web developres dont need wincvs, but might want to set it up > > > now, so that we can answer any questions: > > > > > > 1.- install a CLEAN copy of dink smallwood, version 1.06. it can be > > > downloaded from: > > > > > > http://prdownloads.sourceforge.net/ddmodd/dinksmallwood106.exe > > > > > > 2.- in the root folder of the dink install, make a new directory , > > > and call it something like "ddmodd1", or "dmod1". this is folder is > > > also referred to(in this guide) as the "local cvsroot" > > > > > > 3.- download wincvs, and install it in your default program files > > > directory.(for me, it was d:\program files\wincvs). wincvs can be > > > downloaded from: > > > > > > http://thomi.imail.net.nz/WinCvs13b8.zip > > > > > > NOTE: you need some newish dll's for wincvs to work properly. for > > > more info: > > > > > > http://www.wincvs.org/faq.html > > > > > > 4.- run wincvs. at the first opportunity, exit out. if you have to > > > fill in any values, just make them rubbish values. it doesn't matter > > > at this point.^^^^^^^^^^^^^^^^^^^^^^this is really important. dont > > > ask why :-) > > > > > > > > > 5.- download sfsetup. you can get it from here: > > > > > > http://prdownloads.sourceforge.net/sfsetup/sfsetup-v1.2.zip > > > > > > 6.- unpack and run sfsetup.exe. > > > on the second screen, get it to install ssh aswell (its a checkbox > > > you have to tick).then fill in the values. the values you will need > > > are: > > > > > > i: directory to install ssh to (mine was: d:\program files\ssh) > > > > > > ii: ssh setup directory (i used the same as above again) > > > > > > iii: home directory (again, i used the same) > > > > > > iv: sourceforge username. that is, the name you signed up to > > > sourceforge with. (mine is "tullisti") > > > > > > v: Project name. "ddmodd" > > > > > > vi: MAKE SURE YOU _UN_TICK THE "checkout read only" > > > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > > > (also REALLY important) > > > > > > vii: your sourceforge user name (again....) > > > > > > viii: the directory you will be keeping the checked out sources. > > > this is the local cvsroot you made earlier (the dink root dir, plus > > > "ddmodd1" or something similar. > > > > > > thats it. now click next, then the "start" button. then click > > > finish. > > > > > > we're not quite done yet though.now you have to reload wincvs, and > > > fill out the values there. > > > > > > you should see a three pane window. ignore the bottom pane for now. > > > the left pane has a folder in it, called "ddmodd1" (or something).go > > > to: > > > > > > admin menu -> command line... > > > > > > and enter into the box the following: > > > > > > cvs -z9 > > > -d:ext:dev...@cv...:/cvsroot/ddmodd co > > > modulename > > > > > > make sure you replace the "developername" with your sourceforge > > > username, and "modulename" with a "." (thats right, a single full > > > stop) > > > > > > btw, the above is actually meant to be all one line, and thes a > > > space between 'co' and '.' > > > > > > now click the check box on that page, and select your localcvsroot > > > folder again. > > > > > > ok, when you're ready, click ok > > > > > > a ssh msdos window will appear on your taskbar. pull it into focus, > > > and when it says "password:", enter in your password (that is, your > > > sourceforge password). YOU WONT SEE THE LETTERS AS YOU TYPE THEM. > > > YOU WONT EVEN SEE AN*******) and you cant use the backspace key... > > > > > > hit enter once your password is in. now if you look at the bottom > > > pane in the wincvs window, it should say what its doing. as it > > > downloads files, it'll print their names on the bottom pane. > > > > > > the dmods about 30 megs, so if you're on dialup, be prepared.. > > > > > > -- thats it. you now have the base dink game. however, just read > > > this next little bit..... -- > > > > > > > > > > > > > > > okay, now. suppose you want to get work on the dmod. BEFORE you > > > touch anything, you need to get the latest files from the server. > > > ok? so... > > > > > > start wincvs. click on the local cvsroot folder icon, in the left > > > hand pane, and then click on the green downwards pointing arrow, on > > > the toolbar at the top. > > > > > > check the box "make missing directories...", and under the globals > > > tag, make sure that the box "checkout read only" is UNTICKED. then > > > set the tcpip compression to nine. > > > > > > click ok. enter your password as before, hit enter, and all that is > > > downloaded, are the files which have changed since you last > > > downloaded them. most likely, it'll be the map file, which is only a > > > couple of megs.... > > > > > > -- now go change some thing, do your stuff, develop the game etc. > > > etc.-- > > > > > > now, you have made changes. you need to upload your changes to the > > > server. simple. > > > > > > click the local cvsroot folder in the left pane. click the other > > > arrow. the red one pointing upwards. enter a meaningfull log > > > description. THIS IS REALLY IMPORTANT. say the game breaks all of a > > > sudden. we need to be able to go back through the logs, and find oyt > > > when, and then why. something like"added the script for the common > > > slayer enemy(story\en-slay.c). fixed bug when char select screen > > > froze, when the midi stopped playing" > > > > > > adding your name to the log might help aswell. (make sure that the > > > word wrap chackbox is ticked. it'll make life alot easier) > > > > > > then click OK. you might want to do a sanity check on the other > > > checkboxes, but everything should be fine and dandy. > > > > > > now enter your password, just like before, and wait while your > > > changes are uploaded. it is important that you upload frequently, so > > > that other people can download them, and know that they're getting > > > the latest versions of it. > > > > > > ------------------------------------------------------------------- > > > -------- > > > > > > so thats it. any probs, email me, ok? > > > -- > > > > > > Thomi Richards > > > th...@im... > > > http://www.sourceforge.net/projects/ddmodd/ > > > want to get involved?? we're looking for artists! > > > > > > _______________________________________________________________ > > > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > > August 25-28 in Las Vegas -- > > > http://devcon.sprintpcs.com/adp/index.cfm > > > > > > _______________________________________________ > > > Ddmodd-developers mailing list > > > Ddm...@li... > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > -- > > Thomi Richards > th...@im... > http://www.sourceforge.net/projects/ddmodd/ > want to get involved?? we're looking for artists! > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |
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From: <ddm...@li...> - 2002-06-07 10:46:18
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ummm..ok, wo are you?? all i can tell, is that someone who uses microsoft outlook exporess has got wincvs working. (you really shouldn't use outlook. i suggest pegasus). On Thu, 06 Jun 2002 16:55:35 +1200 ddm...@li... wrote: > ok i got it running , not quite sure how to use but i figure it out > ----- Original Message ----- > From: <ddm...@li...> > To: <ddm...@li...> > Sent: Thursday, June 06, 2002 7:30 PM > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > developers -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |
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From: <ddm...@li...> - 2002-06-08 04:56:24
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padarn and outlook is fine -padarn ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Friday, June 07, 2002 10:46 PM Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > ummm..ok, wo are you?? all i can tell, is that someone who uses > microsoft outlook exporess has got wincvs working. > > (you really shouldn't use outlook. i suggest pegasus). > > On Thu, 06 Jun 2002 16:55:35 +1200 > ddm...@li... wrote: > > > ok i got it running , not quite sure how to use but i figure it out > > ----- Original Message ----- > > From: <ddm...@li...> > > To: <ddm...@li...> > > Sent: Thursday, June 06, 2002 7:30 PM > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > developers > > > -- > > Thomi Richards > th...@im... > http://www.sourceforge.net/projects/ddmodd/ > want to get involved?? we're looking for artists! > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |
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From: <ddm...@li...> - 2002-06-09 02:23:25
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outlook is not fine... do you LIKE viruses?? On Fri, 07 Jun 2002 16:57:42 +1200 ddm...@li... wrote: > padarn and outlook is fine > > -padarn > ----- Original Message ----- > From: <ddm...@li...> > To: <ddm...@li...> > Sent: Friday, June 07, 2002 10:46 PM > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > ummm..ok, wo are you?? all i can tell, is that someone who uses > > microsoft outlook exporess has got wincvs working. > > > > (you really shouldn't use outlook. i suggest pegasus). > > > > On Thu, 06 Jun 2002 16:55:35 +1200 > > ddm...@li... wrote: > > > > > ok i got it running , not quite sure how to use but i figure it > > > out----- Original Message ----- > > > From: <ddm...@li...> > > > To: <ddm...@li...> > > > Sent: Thursday, June 06, 2002 7:30 PM > > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > developers > > > > > > -- > > > > Thomi Richards > > th...@im... > > http://www.sourceforge.net/projects/ddmodd/ > > want to get involved?? we're looking for artists! > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas -- > > http://devcon.sprintpcs.com/adp/index.cfm > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas - > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |
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From: <ddm...@li...> - 2002-06-09 02:26:59
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ask caillan. he knows. -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |
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From: <ddm...@li...> - 2002-06-09 07:51:06
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Can you people stop using a *DMOD* developer mailing list to discuss EMail programs? If that is all that this going to be used for, I don't want to be on that list anymore. And can you people learn to sign your messages so that we know who you are? It doesn't tell by itself you see. Sincerely, -Phoenix :) ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Sunday, June 09, 2002 4:18 AM Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > outlook is not fine... do you LIKE viruses?? > > On Fri, 07 Jun 2002 16:57:42 +1200 > ddm...@li... wrote: > > > padarn and outlook is fine > > > > -padarn > > ----- Original Message ----- > > From: <ddm...@li...> > > To: <ddm...@li...> > > Sent: Friday, June 07, 2002 10:46 PM > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > ummm..ok, wo are you?? all i can tell, is that someone who uses > > > microsoft outlook exporess has got wincvs working. > > > > > > (you really shouldn't use outlook. i suggest pegasus). > > > > > > On Thu, 06 Jun 2002 16:55:35 +1200 > > > ddm...@li... wrote: > > > > > > > ok i got it running , not quite sure how to use but i figure it > > > > out----- Original Message ----- > > > > From: <ddm...@li...> > > > > To: <ddm...@li...> > > > > Sent: Thursday, June 06, 2002 7:30 PM > > > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > developers > > > > > > > > > -- > > > > > > Thomi Richards > > > th...@im... > > > http://www.sourceforge.net/projects/ddmodd/ > > > want to get involved?? we're looking for artists! > > > > > > _______________________________________________________________ > > > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > > August 25-28 in Las Vegas -- > > > http://devcon.sprintpcs.com/adp/index.cfm > > > > > > _______________________________________________ > > > Ddmodd-developers mailing list > > > Ddm...@li... > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas - > > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > -- > > Thomi Richards > th...@im... > http://www.sourceforge.net/projects/ddmodd/ > want to get involved?? we're looking for artists! > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas - http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > |
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From: <ddm...@li...> - 2002-06-09 09:20:52
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yeah, sorry for the off topic posts. the projecxt is kinda inactive for the moment, mainly because we're in the bit before the first artistic cycle. i.e.- the artists need to start making things, for the rest of us to use. With one artist down, its a bit slow aswell. but fear not, we will start soonish. striker, are you ready to start texturing the new sprites?? we can expect some comming through in about 4-5 days, i hope. im looking foreward to the new buildings.. and btw, i allways sign my posts. its padarn and caillan,(reuben aswell??)..sort it out guys. On Sun, 9 Jun 2002 09:49:25 +0200 ddm...@li... wrote: > Can you people stop using a *DMOD* developer mailing list to discuss > EMail programs? > If that is all that this going to be used for, I don't want to be on > that list anymore. > > And can you people learn to sign your messages so that we know who you > are? It doesn't tell by itself you see. > > Sincerely, > > -Phoenix :) > > ----- Original Message ----- > From: <ddm...@li...> > To: <ddm...@li...> > Sent: Sunday, June 09, 2002 4:18 AM > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > outlook is not fine... do you LIKE viruses?? > > > > On Fri, 07 Jun 2002 16:57:42 +1200 > > ddm...@li... wrote: > > > > > padarn and outlook is fine > > > > > > -padarn > > > ----- Original Message ----- > > > From: <ddm...@li...> > > > To: <ddm...@li...> > > > Sent: Friday, June 07, 2002 10:46 PM > > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > > > ummm..ok, wo are you?? all i can tell, is that someone who uses > > > > microsoft outlook exporess has got wincvs working. > > > > > > > > (you really shouldn't use outlook. i suggest pegasus). > > > > > > > > On Thu, 06 Jun 2002 16:55:35 +1200 > > > > ddm...@li... wrote: > > > > > > > > > ok i got it running , not quite sure how to use but i figure > > > > > it out----- Original Message ----- > > > > > From: <ddm...@li...> > > > > > To: <ddm...@li...> > > > > > Sent: Thursday, June 06, 2002 7:30 PM > > > > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > > > developers > > > > > > > > > > > > -- > > > > > > > > Thomi Richards > > > > th...@im... > > > > http://www.sourceforge.net/projects/ddmodd/ > > > > want to get involved?? we're looking for artists! > > > > > > > > _______________________________________________________________ > > > > > > > > Don't miss the 2002 Sprint PCS Application Developer's > > > > Conference August 25-28 in Las Vegas -- > > > > http://devcon.sprintpcs.com/adp/index.cfm > > > > > > > > _______________________________________________ > > > > Ddmodd-developers mailing list > > > > Ddm...@li... > > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > > > _______________________________________________________________ > > > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > > August 25-28 in Las Vegas - > > > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > > > _______________________________________________ > > > Ddmodd-developers mailing list > > > Ddm...@li... > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > -- > > > > Thomi Richards > > th...@im... > > http://www.sourceforge.net/projects/ddmodd/ > > want to get involved?? we're looking for artists! > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas - > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas - > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |
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From: <ddm...@li...> - 2002-06-09 09:26:09
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i dont see a sig at the bottem of that post. what are me and callian suposed to be doing, i cant get much sence out of callian -padarn ----- Original Message ----- From: <ddm...@li...> To: <ddm...@li...> Sent: Sunday, June 09, 2002 9:20 PM Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > yeah, sorry for the off topic posts. > > the projecxt is kinda inactive for the moment, mainly because we're in > the bit before the first artistic cycle. i.e.- the artists need to start > making things, for the rest of us to use. With one artist down, its a > bit slow aswell. but fear not, we will start soonish. > > striker, are you ready to start texturing the new sprites?? we can > expect some comming through in about 4-5 days, i hope. im looking > foreward to the new buildings.. > > and btw, i allways sign my posts. its padarn and caillan,(reuben > aswell??)..sort it out guys. > > On Sun, 9 Jun 2002 09:49:25 +0200 > ddm...@li... wrote: > > > Can you people stop using a *DMOD* developer mailing list to discuss > > EMail programs? > > If that is all that this going to be used for, I don't want to be on > > that list anymore. > > > > And can you people learn to sign your messages so that we know who you > > are? It doesn't tell by itself you see. > > > > Sincerely, > > > > -Phoenix :) > > > > ----- Original Message ----- > > From: <ddm...@li...> > > To: <ddm...@li...> > > Sent: Sunday, June 09, 2002 4:18 AM > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > > > > > > outlook is not fine... do you LIKE viruses?? > > > > > > On Fri, 07 Jun 2002 16:57:42 +1200 > > > ddm...@li... wrote: > > > > > > > padarn and outlook is fine > > > > > > > > -padarn > > > > ----- Original Message ----- > > > > From: <ddm...@li...> > > > > To: <ddm...@li...> > > > > Sent: Friday, June 07, 2002 10:46 PM > > > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > > > > > > ummm..ok, wo are you?? all i can tell, is that someone who uses > > > > > microsoft outlook exporess has got wincvs working. > > > > > > > > > > (you really shouldn't use outlook. i suggest pegasus). > > > > > > > > > > On Thu, 06 Jun 2002 16:55:35 +1200 > > > > > ddm...@li... wrote: > > > > > > > > > > > ok i got it running , not quite sure how to use but i figure > > > > > > it out----- Original Message ----- > > > > > > From: <ddm...@li...> > > > > > > To: <ddm...@li...> > > > > > > Sent: Thursday, June 06, 2002 7:30 PM > > > > > > Subject: Re: [Ddmodd-developers] complete wincvs HOWTO (again) > > > > > > > > > > > > developers > > > > > > > > > > > > > > > -- > > > > > > > > > > Thomi Richards > > > > > th...@im... > > > > > http://www.sourceforge.net/projects/ddmodd/ > > > > > want to get involved?? we're looking for artists! > > > > > > > > > > _______________________________________________________________ > > > > > > > > > > Don't miss the 2002 Sprint PCS Application Developer's > > > > > Conference August 25-28 in Las Vegas -- > > > > > http://devcon.sprintpcs.com/adp/index.cfm > > > > > > > > > > _______________________________________________ > > > > > Ddmodd-developers mailing list > > > > > Ddm...@li... > > > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > > > > > > _______________________________________________________________ > > > > > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > > > August 25-28 in Las Vegas - > > > > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > > > > > _______________________________________________ > > > > Ddmodd-developers mailing list > > > > Ddm...@li... > > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > > > -- > > > > > > Thomi Richards > > > th...@im... > > > http://www.sourceforge.net/projects/ddmodd/ > > > want to get involved?? we're looking for artists! > > > > > > _______________________________________________________________ > > > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > > August 25-28 in Las Vegas - > > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > > > _______________________________________________ > > > Ddmodd-developers mailing list > > > Ddm...@li... > > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > > > > > > > > > _______________________________________________________________ > > > > Don't miss the 2002 Sprint PCS Application Developer's Conference > > August 25-28 in Las Vegas - > > http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > > > _______________________________________________ > > Ddmodd-developers mailing list > > Ddm...@li... > > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers > > > -- > > Thomi Richards > th...@im... > http://www.sourceforge.net/projects/ddmodd/ > want to get involved?? we're looking for artists! > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas - http://devcon.sprintpcs.com/adp/index.cfm?source=osdntextlink > > _______________________________________________ > Ddmodd-developers mailing list > Ddm...@li... > https://lists.sourceforge.net/lists/listinfo/ddmodd-developers |
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From: <ddm...@li...> - 2002-06-09 09:28:43
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On Sat, 08 Jun 2002 21:27:29 +1200 ddm...@li... wrote: i do see a sig. you two are basically planning the entire city, building by building. sounds hard? it is. -- Thomi Richards th...@im... http://www.sourceforge.net/projects/ddmodd/ want to get involved?? we're looking for artists! |