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#28 General crashes

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nobody
None
5
2007-09-07
2007-09-07
Mike D
No

As the size of an empire increases, the client (WinXP) crashes without an error. This happened rarely early on, but as the size of a players colonies and ships increase, the error occurred more and more frequently until it was happening regularly (e.g. every 5 minutes or so). In combination with the "departure" queue freeze the game becomes very unstable such that it may take multiple attempts to issue a command. This could be due to memory leakage on the client or the server (or limited server memory)

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