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The Dark Nova Project / News: Recent posts

Dark Nova 0.1.3 Alpha released

Dark Nova is an alternative game engine for Starcraft game content. It's specifically designed with the Modding community in mind, providing features that go beyond what Starcraft supports to allow the creation of Mods that are limited only by the imaginations of their creators.

It's been a while since our last release, and many new features have been added. One of the most important changes is that Dark Nova now supports both DirectDraw and SDL/OpenGL graphics rendering in the same executable. Dark Nova is also much more stable and features an improved HUD (although the buttons don't work yet).

Posted by Matthew Raymond 2004-04-23

Dark Nova 0.1.2.1 Alpha released

This is basicly a fix of a fix. Hopefully, a quick follow-up release like this won't be required in the future.

Posted by Matthew Raymond 2003-09-07

Dark Nova 0.1.2 Alpha released

This is a quick follow-up to the 0.1.1 release to address concerns about video compatibility and overly strict CD-ROM checking.

Posted by Matthew Raymond 2003-09-05

Dark Nova 0.1.1 Alpha released

Dark Nova 0.1.1 Alpha is now availible. It contains mostly minor bug fixes, including a fix for sound in the release build and a few pathfinding improvements. Please check the readme for system requirements.

Posted by Matthew Raymond 2003-09-02

Dark Nova 0.1.0 Alpha released

The first alpha release of Dark Nova is now availible. Feedback is welcome. Please remember to check the system requirements before using this program.

Posted by Matthew Raymond 2003-06-22