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Hussien H.

This wiki will serve as a place to disseminate all the information that I've discovered about the inner workings of Darkfall.

I started off reverse engineering Darkfalls data files to extract the appropriate mesh, terrain data and convert it to formats readable by common programs. I was able to write a python script that converted their custom SFM mesh file format to OBJ.

Obviously working on a Darkfall Emulator is hard work and very time consuming, so progress will be slow, but it will happen. That time will come sooner, if more people actually join in the development.

Thanks.