Activity for Daimonin MMORPG

  • kamor kamor committed [r9878] on Code

    Add abilities and piercing ammo fields.

  • kamor kamor committed [r9877] on Code

    InterfaceBuilder: Optimize value handling and enable negative quantities for UI elements

  • kamor kamor committed [r9876] on Code

    Add TopicManager core and modernized NPC script examples (01-15)

  • kamor kamor committed [r9875] on Code

    Fix logout script to catch non players.

  • kamor kamor committed [r9874] on Code

    Refactor container_link and container_trap to prevent crashes on player death

  • kamor kamor committed [r9873] on Code

    Merge r9872.

  • kamor kamor committed [r9872] on Code

    Add examine to hook list and lua plugin.

  • kamor kamor committed [r9871] on Code

    Merge r9870.

  • kamor kamor committed [r9870] on Code

    Fix negativ trap bonus exp when capped.

  • kamor kamor committed [r9869] on Code

    Merge r9868.

  • kamor kamor committed [r9868] on Code

    Fix mobs build base item to early when cloning.

  • kamor kamor committed [r9867] on Code

    Merge r9866.

  • kamor kamor committed [r9866] on Code

    Give wizards higher elemental resists.

  • kamor kamor committed [r9865] on Code

    Merge r9864 to main.

  • kamor kamor committed [r9864] on Code

    Add EXP-SHIFT FIX.

  • kamor kamor committed [r9863] on Code

    Merge r9862 to main.

  • kamor kamor committed [r9862] on Code

    Fix GET_STAT_MULTIPLIER macro.

  • kamor kamor committed [r9861] on Code

    Merge r9816, r9820, r9822, r9830-r9833, r9837, r9842, r9844-r9849, r9856-r9860.

  • kamor kamor committed [r9860] on Code

    Clean commenting.

  • kamor kamor committed [r9859] on Code

    Replace stat_bonus table with macro.

  • kamor kamor committed [r9858] on Code

    Rescale level exp threshold, less grind in early game and a more linear exp increase.

  • kamor kamor committed [r9857] on Code

    Don't insert nrof 0 coin objects in loot objects.

  • kamor kamor committed [r9856] on Code

    Fix RANDOM_ROLL_IN_RANGE macro.

  • franklinb franklinb committed [r9855] on Code

    Add missing const to plugin declarations

  • franklinb franklinb committed [r9854] on Code

    Copy commands which were inadvertently deleted in the previous commit.

  • franklinb franklinb committed [r9853] on Code

    Reorder loader command array to group similar commands, and add an extra argument to some of the macros since the GCC preprocessor cannot paste variables to operators.

  • franklinb franklinb committed [r9852] on Code

    Fix warnings that VS treats as errors by default. Mainly unused variables and implicit casts.

  • franklinb franklinb committed [r9851] on Code

    Replace labels used as variables in the loader code with functions because Visual Studio doesn't allow labels as variables. This also allows deduplicating code which is common between various object fields, like str/dex/name/resists.

  • franklinb franklinb committed [r9850] on Code

    Replace legacy wc_add/ac_add/dam_add with the new +wc/+ac/+dam

  • kamor kamor committed [r9849] on Code

    Set rune of death/paralyze dam to 8.

  • kamor kamor committed [r9848] on Code

    Rebalance hit chances, ph, ag, trap and spell damage. Add Crit Damage for player spells/prayers.

  • kamor kamor committed [r9847] on Code

    Do not trigger relativ changes ndi on first fix player call.

  • kamor kamor committed [r9846] on Code

    Refactor(Map): Map Caching & Reset Logic Overhaul (Kamor & Gemini AI)

  • kamor kamor committed [r9845] on Code

    Small cleaning of TYPE_LIGHT_APPLY handling in special situations.

  • kamor kamor committed [r9844] on Code

    Change lifesave logic to loop over player slots. Choose the cheapest item, when more lifesave items are equipped.

  • kamor kamor committed [r9843] on Code

    Try to catch museum crash bug in addChannelHist.

  • kamor kamor committed [r9842] on Code

    Fix FIX_OBJECT macro.

  • kamor kamor committed [r9841] on Code

    Merge r9840 to main.

  • kamor kamor committed [r9840] on Code

    Fix uninitialised next_entry_offset pointer in braintable memory atm vanguard is catching for us. This could trigger on old player data loading in.

  • kamor kamor committed [r9839] on Code

    Merge r9838 to main.

  • kamor kamor committed [r9838] on Code

    Fix underflowing trap exp when capped.

  • kamor kamor committed [r9837] on Code

    Clean quests.

  • franklinb franklinb committed [r9836] on Code

    Fix some UI bugs and allow all sub-components of selections to share parameters

  • franklinb franklinb committed [r9835] on Code

    * Restore prefab room and feature functionality

  • franklinb franklinb committed [r9834] on Code

    Mostly finish corridor generation rewrites. Generation now supports proper monoaxial connections including angled connections when insufficient overlap exists on both axes.

  • kamor kamor committed [r9833] on Code

    Clean smith.lua fix logics.

  • kamor kamor committed [r9832] on Code

    Remove corpses of FLAG_FIX_PLAYER logics.

  • kamor kamor committed [r9831] on Code

    Adjust MONSTER_DMG_FAKTOR to 0.75.

  • kamor kamor committed [r9830] on Code

    Clean apply_equipment.

  • franklinb franklinb committed [r9829] on Code

    Implement biasing of corridor generation such that biomes can specify whether to prefer corridors be generated directly between room centers, always at the edges, or evenly distributed throughout.

  • kamor kamor committed [r9828] on Code

    Merge r9826 and r9827 to main.

  • kamor kamor committed [r9827] on Code

    Fix 2 bugs in r9826.

  • kamor kamor committed [r9826] on Code

    added waypoint pagination and sorting logic (move_first/last/up/down)

  • franklinb franklinb committed [r9825] on Code

    * Prevent adding blank entries to distributions and sets

  • kamor kamor committed [r9824] on Code

    More cleaning of apply and fix code, improving ndi status change output, try a rebalance of monsters.

  • franklinb franklinb committed [r9823] on Code

    * Use ## instead of ### for cimgui control ID's

  • kamor kamor committed [r9822] on Code

    Big cleaning of apply and apply light code.

  • franklinb franklinb committed [r9821] on Code

    Lots of big updates to procedural generation. Some highlights:

  • kamor kamor committed [r9820] on Code

    Fix bug in is_player_inv from r9816.

  • franklinb franklinb committed [r9819] on Code

    Merge r9475 to Main, which fixes some bad header declarations which aren't tolerated on newer GCC or MSVS versions.

  • franklinb franklinb committed [r9818] on Code

    Merge r9817 to main so I can automate client builds so I stop forgetting stuff like music files and executable signing.

  • franklinb franklinb committed [r9817] on Code

    Update client build files to properly utilize VS 2022 toolset (143) rather than 2019 (142)

  • kamor kamor committed [r9816] on Code

    Optimize loader insert_ob_in_ob process, reduce redundant FIX_PLAYER calls and redirect some of this calls to fix_player_weight in relation to item movement logics. Reduce merge calls. Centralize item movement FIX_PLAYER calls in insert_ob_in_ob and RemoveFromEnv.

  • kamor kamor committed [r9815] on Code

    Merge r9809-9811 (brain loader) with fix r9814 to main.

  • kamor kamor committed [r9814] on Code

    Fix for loops: Make them compatible with the C89/ANSI C standard, which doesn't allow variable declarations within the loop header.

  • kamor kamor committed [r9813] on Code

    Revert r9812. looks like Linux don't like this code.

  • kamor kamor committed [r9812] on Code

    Merge r9809-9811 (brain loader) to main.

  • kamor kamor committed [r9811] on Code

    Fix one line cr+lf I mistakenly added again in r9809.

  • kamor kamor committed [r9810] on Code

    Prevent brain loader double init and double freeing calls, fix a mistakenly removed typecast from r9809, clean out no more used or redundant functions.

  • kamor kamor committed [r9809] on Code

    feat: Replace command parser with trie-based brain loader

  • franklinb franklinb committed [r9808] on Code

    Overhaul room connections in preparation for overhaul of the first steps of generation. Also fix some bugs which resulted in various inconsistencies in generation between different Lua versions and run modes.

  • franklinb franklinb committed [r9807] on Code

    Remove identified flag accidentally left in previous commits.

  • franklinb franklinb committed [r9806] on Code

    Update DAI_VERSION_INTERIM

  • franklinb franklinb committed [r9805] on Code

    Merge r9800-9804 to Main, which largely contain changes to procedural dungeon loot and mob scaling.

  • franklinb franklinb committed [r9804] on Code

    Fix compiler warnings in MSVC.

  • franklinb franklinb committed [r9803] on Code

    Implement a better method of loot scaling. Significantly fewer treasurelist calls will be made, improving server performance. There are now fewer than 10 TL calls at tier 200, which is higher than players have yet achieved and would previously involve 200 TL calls. Equipment loot is now biased to have higher quality, artifact chance, and magic/magic chance. Money now scales primarily stack size, rather than relying on generating many small stacks and merging them.

  • franklinb franklinb committed [r9802] on Code

    Increase difficulty of modifiers and add spell damage to damage modifiers.

  • franklinb franklinb committed [r9801] on Code

    Allow scaling mob spell damage with its intelligence stat. Remove intelligence from existing arches, as it was 10 on all mobs and was previously unused.

  • franklinb franklinb committed [r9800] on Code

    add missing event types to lists.xml

  • kamor kamor committed [r9799] on Code

    Undo r9798.

  • kamor kamor committed [r9798] on Code

    Make easter eggs dropable.

  • kamor kamor committed [r9797] on Code

    Revert r9795 and r9796.

  • kamor kamor committed [r9796] on Code

    Use map difficulty instead of npc level to calc money.

  • kamor kamor committed [r9795] on Code

    Less coppers in dungeon loot. Add money dynamically. Reduce CreateTreasureInside calls.

  • kamor kamor committed [r9794] on Code

    Merge r9793 to main.

  • kamor kamor committed [r9793] on Code

    Clean skill trigger, activity check, group corpse clone, code, comments.

  • kamor kamor committed [r9792] on Code

    Merge r9789, r9790, r9791 to trunk.

  • kamor kamor committed [r9791] on Code

    Fix another typo.

  • kamor kamor committed [r9790] on Code

    Fix typo in r9789.

  • kamor kamor committed [r9789] on Code

    Change update_leaderboard list logic.

  • kamor kamor committed [r9788] on Code

    Merge r9786 and r9787 to main.

  • kamor kamor committed [r9787] on Code

    Addionally comments to r9786.

  • kamor kamor committed [r9786] on Code

    Add script to test a new update_leaderboard list logic.

  • kamor kamor committed [r9785] on Code

    Merge r9784, r9783, r9614 and r9406 to main.

  • kamor kamor committed [r9784] on Code

    Partial undo r9783 and code cleaning/optimizing.

  • kamor kamor committed [r9783] on Code

    Optimize monster movement/door checking. Partial undo r9406 and r9614.

  • kamor kamor committed [r9782] on Code

    Merge r9436 to main. (missing death scripts)

  • kamor kamor committed [r9781] on Code

    Silence dungeon flame geyser log spamming.

  • kamor kamor committed [r9780] on Code

    Silence dungeon flame geyser log spamming.

  • kamor kamor committed [r9779] on Code

    Merge r9778 to main.

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