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The Daggerwind Scrolls / News: Recent posts

Daggerwind v1.0.4 released

Version 1.0.4 released, the highlights are as follows:

1. Menu screen
2. NPC Dialogue System (pt1)
3. Bug fixes
4. Minor tweeks

Posted by Paul Rowland 2009-03-13

New Member joins project

I am please to anounce that jurgioslakiv (Russell Hamer) has joined the project as a creative writer to help with defining Lore, Quests and all things writen.

Posted by Paul Rowland 2009-03-07

Daggerwind v1.0.3 released

Just released v1.0.3 , the highlights of which are as follows:

Save game functionality (F5)
GUI : Character Stats Screen (’C')
GUI : Inventory Screen (’I')
3 Extra Dungeons
Plus lots of other extra little tweaks here and there

Posted by Paul Rowland 2009-02-11

Daggerwind v1.0.2 released

New release out, minor update.

1. Loot bags
2. Treasure chests
3. Secret doors
4. Mouse over object glow
5. Messages with scroll and fade out
6. Dungeon updated

Posted by Paul Rowland 2009-01-12

Daggerwind v1.0.1 released

I've decided to cut another release as I feel there is enough new functionality to warrant doing so.

It's obviously still in early development, so don't expect too much in the way of game play.

Highlights:

Extended dungeon layout
Physics, crates etc
Functioning health GUI
In game messaging
Basic combat(still needs work)

Periodic updates to follow.

Posted by Paul Rowland 2008-12-12

Christmas release

A new release is planned hopefully sometime soon, certainly before Christmas.

This will contain many new features and an extended Dungeon layout.

Posted by Paul Rowland 2008-12-06