Version R12 of the PSP build of the N64 emulator Daedalus has just been released.
The most significant changes in this release are various compatibility fixes enabling Goldeneye and Super Smash Bros. to run with dynamic recompilation enabled.
More details can be found on the offical blog at http://strmnnrmn.blogspot.com/2007/06/daedalus-psp-r12-released.html. The latest files are available at https://sourceforge.net/project/showfiles.php?group_id=57977&package_id=188603&release_id=519045
Version R9 of Daedalus PSP, an N64 emulator for the Sony PSP has just been released.
R9 features many speedups, a new UI and audio support.
Download the latest binaries and source from http://sourceforge.net/project/showfiles.php?group_id=57977&package_id=188603&release_id=488164, or read more about the changes: http://strmnnrmn.blogspot.com/
Download the latest binaries and source from http://sourceforge.net/project/showfiles.php?group_id=57977&package_id=188603&release_id=442362, or read more about the changes: http://strmnnrmn.blogspot.com/
Available here: http://sourceforge.net/project/showfiles.php?group_id=57977&package_id=53651&release_id=424809
After many years of inactivity, a port of Daedalus for the PSP has been released!
Grab the binaries and source from the files page: http://sourceforge.net/project/showfiles.php?group_id=57977
I've imported the main daedalus module to CVS and added a daedcommon module for shared code between daedgfx and daedalus.
v0.08b-pre4 of the Daedalus graphics plugin has been released. This release is mainly a collection of performance improvements. Check the change log for more details on the Files page.