in the player file there were the two values used to record lifetime kills and lifetime deaths. In the code in file playsave.cpp on line : 2155 and 2156 i made the lines read networkData.nNetLifeKills = networkData.nNetLifeKills; line 2155
and networkData.nNetLifeKilled = networkData.nNetLifeKilled; line 2156
respectively.
they were previously : (line 2155) networkData.nNetLifeKills =
and line 2156 networkData.nNetLifeKills = 0
In a little cleaner format, with added details:
Line 2155 in playsave.cpp
Was:
Ln 2155 - networkData.nNetLifeKills =
Ln 2156 - networkData.nNetLifeKills = 0
Now is:
networkData.nNetLifeKills = networkData.nNetLifeKills;
networkData.nNetLifeKilled = networkData.nNetLifeKilled;
Lines 2158 and 2159 have been commented out. They were the lines that displayed an error message, and a command that reset the stats.