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#161 [1.12.26] The Revert function - only reverts initial frame

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nobody
None
5
2015-10-05
2015-10-05
Xfing
No

If I use "Revert" in the texture editing menu on an animated texture with several frames, the function only reverts the initial frame to the state found in the PIG, all the while removing the texture from the list of editable textures. This creates some problems, since DLE then displays the correct, first frame of the monitor animation, yet all subsequent ones are still unreverted, and there's nothing to prompt it. I suggest having the revert function work on all frames of an animation, it's the logical thing to do.

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