#122 1.11.65- DLE's Non-xl lightings are acting weird

closed-fixed
nobody
None
5
2012-11-24
2012-10-28
No

When saving a level that is a non-XL level (e.g. a D1, D2+vertigo level) the color light and the texture brightness settings are jumbled while the color light palette are set to the value of 255 (blank). If you take a look at (for example) level 12 or 15 of Nefarious Assault (via DLE), you can see that the lighting and color light data are messed up upon save. I tried resetting the brightness and color values and then save but when I reload it, the brightness goes to the wrong textures.

link to the level:
http://www.enspiar.com/dmdb/userAdmin/editMission.php?id=359

Discussion

  • karx11erx

    karx11erx - 2012-11-24
    • status: open --> open-accepted
     
  • karx11erx

    karx11erx - 2012-11-24
    • status: open-accepted --> closed-fixed
     

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