| File | Date | Author | Commit |
|---|---|---|---|
| customB_images | 2022-09-07 |
|
[4087c0] Add files via upload |
| Custom_Bevel_guide_with_presets_to_import.zip | 2022-11-07 |
|
[ca065c] Add files via upload |
| LICENSE | 2022-09-07 |
|
[4c9cc7] Initial commit |
| README.md | 2022-09-17 |
|
[bb0b02] Update README.md |
| build_linux.sh | 2022-09-07 |
|
[04031b] Add files via upload |
| cbevel.c | 2023-02-28 |
|
[365915] Update cbevel.c |
| config.h | 2022-09-07 |
|
[04031b] Add files via upload |
| custombevelpreview.png | 2022-09-16 |
|
[f42ad2] Add files via upload |
| meson.build | 2022-09-07 |
|
[04031b] Add files via upload |


Windows
C:\Users\<your name="">\AppData\Local\gegl-0.4\plug-ins</your>
Linux
/home/(USERNAME)/.local/share/gegl-0.4/plug-ins
Linux (Flatpak)
/home/(USERNAME)/.var/app/org.gimp.GIMP/data/gegl-0.4/plug-ins
To compile and install you will need the GEGL header files (libgegl-dev on
Debian based distributions or gegl on Arch Linux) and meson (meson on
most distributions).
meson setup --buildtype=release build
ninja -C build
If you have an older version of gegl you may need to copy to ~/.local/share/gegl-0.3/plug-ins
instead (on Ubuntu 18.04 for example).
The easiest way to compile this project on Windows is by using msys2. Download
and install it from here: https://www.msys2.org/
Open a msys2 terminal with C:\msys64\mingw64.exe. Run the following to
install required build dependencies:
pacman --noconfirm -S base-devel mingw-w64-x86_64-toolchain mingw-w64-x86_64-meson mingw-w64-x86_64-gegl
Then build the same way you would on Linux:
meson setup --buildtype=release build
ninja -C build