[Cubesoft-dev] OMIGG and TuxFleet
Status: Inactive
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From: Alexander R. <a_r...@in...> - 2000-11-07 00:58:32
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Hi, I am maintainer of tuxfleet.sourceforge.net TuxFleet is a free, extensible GPLd 3D-Space Fight Simulator. The aim behind TuxFleet's design was to write a Space Fight Sim with a 'universal' gaming engine behind it, so that TuxFleet can be extended to be a Heli-Sim, a Car-Racing game, maybe even Quake, a Tank game, whatever. Another goal was to able to play all those games together in a universe (if your machine can take it) Another goal was to get TuxFleet action-capabilities as well as strategic modes. Now I stumbled across your homepage: Goal:Our goal for this game is to have a 3d game with multiple implementations of several game genres, like RPG elements, shooter style, vehicle control(like MechWarrior), strategy(like Mech Commander or Star Seige Tribes), and Flight Sim(like Fury3 and Descent). It would include features like branching story line also. This system will be easily modifiable to make several games. The different games will be in the frame set of basically a Total Conversion, with the regular stuff converted, plus enhancments in AI and physics for that implementation. This will be Open Source software and be under the GNU GPL. Seems that we are doing sort of same stuff - why not have a look at my project? I have yet to download omigg and CS , so I can't say yet more, but what you say in your homepage sounds promising! Alex -- Alexander Rawass Email: ale...@us... Project Homepage: http://tuxfleet.sourceforge.net ...but some day you'll be a STAR in somebody else's SKY... |