Hi,
I am maintainer of tuxfleet.sourceforge.net
TuxFleet is a free, extensible GPLd 3D-Space Fight Simulator.
The aim behind TuxFleet's design was to write a Space Fight Sim with a
'universal' gaming engine behind it, so that TuxFleet can be extended to
be a Heli-Sim, a Car-Racing game, maybe even Quake, a Tank game,
whatever.
Another goal was to able to play all those games together in a universe
(if your machine can take it)
Another goal was to get TuxFleet action-capabilities as well as
strategic modes.
Now I stumbled across your homepage:
Goal:Our goal for this game is to have a 3d game with multiple
implementations of several game genres, like RPG elements, shooter
style, vehicle
control(like MechWarrior), strategy(like Mech Commander or Star Seige
Tribes), and Flight Sim(like Fury3 and Descent). It would include
features like
branching story line also. This system will be easily modifiable to make
several games. The different games will be in the frame set of basically
a Total
Conversion, with the regular stuff converted, plus enhancments in AI and
physics for that implementation. This will be Open Source software and
be under
the GNU GPL.
Seems that we are doing sort of same stuff - why not have a look at my
project?
I have yet to download omigg and CS , so I can't say yet more, but what
you say in your homepage sounds promising!
Alex
--
Alexander Rawass
Email: ale...@us...
Project Homepage: http://tuxfleet.sourceforge.net
...but some day you'll be a STAR in somebody else's SKY...
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