Linux client not working (SDL sound for FC2,FC3)
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aardappel
In Fedora Core 2/3:
./cube_unix
init: sdl
init: net
init: world
game mode is ffa/default
init: video: sdl
init: video: mode
init: video: misc
init: gl
init: basetex
init: sound
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
I managed to adjust the Makefile accordingly, added
the 'sleep' patch and compiled it. This was good, but I
still can not play with my friends who have windowses
only, so please include windows binaries for the
'incompatible version' of the protocol untill this is
fixed.
Logged In: YES
user_id=207253
Infact, I got it working with:
killall artsd; SDL_AUDIODRIVER=alsa ./cube_unix
Looks like the SDL linked with the binary does not support
artsd, but anyway, does someone have the windows executable
compiled from the source?