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#202 Open lua script in editor opens WRONG script!

open
nobody
None
5
2012-12-21
2012-08-27
rob wentz
No

I've been living with this for a while so I know when to expect it but this is also one that would be good to fix sooner than later -

This only occurs once after opening a panel in ctrlr.

First, as mentioned in a previous bug report - when you open a panel in ctrlr the panel opens, the script editor opens and the modulator list opens.

If you then select a modulator that has a script attached, then go to edit the script "called when the modulator value changes", all that occurs is that the lua script editor is brought to focus. It is brought to focus with many tabs open, but not the tab for the script you intend to edit.

Workaround is to close the Lua editor which opens automatically with several tabs when the panel is first opened, then click "called when the modulator value changes" again and the script editor will open with the selected script open, and none others.

Once the bug that is causing the mod list and lua editor to open with the panel is solved this issue will probably also be fixed by association.

Discussion

  • rob wentz

    rob wentz - 2012-08-27

    this bug is found in the current nightly 1012, win x32

     
  • Meh

    Meh - 2012-08-27

    As you can see in the changelog i'm reworking the MethodEditor from scratch it might take a few days but all that stuff should be fixed with some usability enhancements.

     
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