From: <sv...@ww...> - 2007-12-31 08:45:17
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Author: kondzik Date: 2007-12-31 00:45:09 -0800 (Mon, 31 Dec 2007) New Revision: 2202 Modified: trunk/csp/cspsim/CSPSim.cpp trunk/csp/cspsim/CSPSim.h trunk/csp/cspsim/EventMapIndex.cpp trunk/csp/cspsim/EventMapIndex.h trunk/csp/cspsim/EventMapping.cpp trunk/csp/cspsim/EventMapping.h trunk/csp/cspsim/GameScreen.cpp trunk/csp/cspsim/GameScreen.h trunk/csp/cspsim/InputInterface.h trunk/csp/cspsim/views/CameraCommand.h trunk/csp/cspsim/views/CameraKinematics.cpp trunk/csp/cspsim/views/CameraKinematics.h Log: Patch by Michael 'Alambic' Minault "I made a patch that permits the views to be controlled by joystick axes (in addition to mouse axes). It also initializes as many joysticks as needed by the mappings." Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=2202 Diff omitted (12589 bytes). |