From: <sv...@ww...> - 2005-06-12 03:44:08
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Author: mkrose Date: 2005-06-11 20:44:02 -0700 (Sat, 11 Jun 2005) New Revision: 1566 Modified: trunk/CSP/CSPSim/CHANGES.current trunk/CSP/CSPSim/Data/XML/vehicles/aircraft/F16/DJ/gear.xml Log: Increase the spring constant of the F16 front landing gear. ==> ALL USERS: CompileData.py Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1566 Modified: trunk/CSP/CSPSim/CHANGES.current =================================================================== --- trunk/CSP/CSPSim/CHANGES.current 2005-06-12 03:42:30 UTC (rev 1565) +++ trunk/CSP/CSPSim/CHANGES.current 2005-06-12 03:44:02 UTC (rev 1566) @@ -17,6 +17,10 @@ ==> ALL USERS: RebuildData.py and regenerate Inputs/gamescreen.hid. + * Increase the spring constant of the F16 front landing gear. + +==> ALL USERS: CompileData.py + 2005-06-06: onsight * Partially fix depth buffer problem with airbase structures. The floor of the open hangars will still z-fight with the Modified: trunk/CSP/CSPSim/Data/XML/vehicles/aircraft/F16/DJ/gear.xml =================================================================== --- trunk/CSP/CSPSim/Data/XML/vehicles/aircraft/F16/DJ/gear.xml 2005-06-12 03:42:30 UTC (rev 1565) +++ trunk/CSP/CSPSim/Data/XML/vehicles/aircraft/F16/DJ/gear.xml 2005-06-12 03:44:02 UTC (rev 1566) @@ -16,7 +16,7 @@ The 3d model has 0.089 m of displacement for a complete compression. --> <Float name="compression_limit">0.0895</Float> - <Float name="K">350000.0</Float> + <Float name="K">450000.0</Float> <Float name="beta">20000.0</Float> <Float name="brake_limit">0.0</Float> |