From: <sv...@ww...> - 2005-06-12 03:42:38
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Author: mkrose Date: 2005-06-11 20:42:30 -0700 (Sat, 11 Jun 2005) New Revision: 1565 Added: trunk/CSP/CSPSim/Include/SceneConstants.h trunk/CSP/CSPSim/Include/Station.h trunk/CSP/CSPSim/Source/Station.cpp Modified: trunk/CSP/CSPSim/CHANGES.current trunk/CSP/CSPSim/Data/XML/vehicles/aircraft/m2k/model.xml trunk/CSP/CSPSim/Include/AircraftObject.h trunk/CSP/CSPSim/Include/DynamicObject.h trunk/CSP/CSPSim/Include/GameScreen.h trunk/CSP/CSPSim/Include/ObjectModel.h trunk/CSP/CSPSim/Include/VirtualScene.h trunk/CSP/CSPSim/Source/AircraftObject.cpp trunk/CSP/CSPSim/Source/CSPSim.cpp trunk/CSP/CSPSim/Source/ConsoleCommands.cpp trunk/CSP/CSPSim/Source/DynamicObject.cpp trunk/CSP/CSPSim/Source/GameScreen.cpp trunk/CSP/CSPSim/Source/ObjectModel.cpp trunk/CSP/CSPSim/Source/SConscript trunk/CSP/CSPSim/Source/TankObject.cpp trunk/CSP/CSPSim/Source/VirtualScene.cpp trunk/CSP/CSPSim/Tools/HID/Maps/gamescreen-core.map trunk/CSP/CSPSim/VisualStudio/CSPSimDLL/CSPSimDLL.vcproj Log: Add support for multiple player positions ("stations") within a vehicle. Each station can have a high-detail model that is swapped in on demand. Fix object labels so that they are rendered correctly. Labels can be toggled by pressing 'l' in the simulation. Change some internal interfaces to use Bus* instead of Bus::Ref. ==> ALL USERS: RebuildData.py and regenerate Inputs/gamescreen.hid. Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1565 Diff omitted (92267 bytes). |