From: <sv...@ww...> - 2005-01-30 23:42:47
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Author: mkrose Date: 2005-01-30 15:42:39 -0800 (Sun, 30 Jan 2005) New Revision: 1456 Added: trunk/CSP/CSPSim/Include/Theater/IsoContour.h trunk/CSP/CSPSim/Source/Theater/IsoContour.cpp Modified: trunk/CSP/CSPSim/CHANGES.current trunk/CSP/CSPSim/Include/Theater/RandomForestModel.h trunk/CSP/CSPSim/Source/SConscript trunk/CSP/CSPSim/Source/Theater/RandomBillboardModel.cpp trunk/CSP/CSPSim/Source/Theater/RandomForestModel.cpp Log: Move IsoContour classes out of RandomBillboardModel.cpp and use them in RandomForestModel.cpp. Update the RandomForestModel interface to be the same as RandomBillboardModel. Fix quad normals for "X" shaped trees in RandomForestModel. These geometries could still use a lot of work (e.g. polygon offset instead of a fixed offset, bump mapped shaders, a skirt for better top-down viewing, etc.) ==> Windows users: add CSPSim/Source/IsoContour.cpp to the build. Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1456 Diff omitted (11969 bytes). |