From: <sv...@ww...> - 2004-12-16 19:29:43
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Author: lologramme Date: 2004-12-16 11:29:34 -0800 (Thu, 16 Dec 2004) New Revision: 1392 Added: trunk/CSP/CSPSim/Data/Models/tower1/ trunk/CSP/CSPSim/Data/Models/tower1/texture1.jpg trunk/CSP/CSPSim/Data/Models/tower1/tower1.3DS trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1.xml trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1/ trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1/model.xml Modified: trunk/CSP/CSPSim/CHANGES.current trunk/CSP/CSPSim/Data/XML/theater/balkan/airbase.xml Log: Added control tower Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1392 Modified: trunk/CSP/CSPSim/CHANGES.current =================================================================== --- trunk/CSP/CSPSim/CHANGES.current 2004-12-16 06:43:41 UTC (rev 1391) +++ trunk/CSP/CSPSim/CHANGES.current 2004-12-16 19:29:34 UTC (rev 1392) @@ -1,6 +1,12 @@ Version 0.4.0 (in progress) =========================== +2004-12-16: Lologramme + * add control tower +2004-12-13: Lologramme + * Replace Runway by New runway with taxi and roads + +======= 2004-12-15: onsight * Fix m2k animations bound to different channels. An driven rotation animation can only use a single input channel. More complex animations, @@ -349,7 +355,7 @@ * Changed the linear look-up of animations in ModelProcessor into a std::multimap look-up. - * Changed the CullCallback from AnimationCallback into an + * Changed the CullCallback from AnimationCallback into an UpdateCallback to be threads safe w.r.t. the scenegraph. * Extended animation toolkit such that a node can be bound to @@ -377,67 +383,67 @@ * XML/vehicles/aircraft/m2k/model.xml has been patched to reflect a differential system on the Mirage 2000. The mirage 2000 model itself has been grantly improved by Lologramme. Furthermore, more - animation hooks are now present. + animation hooks are now present. Finally, Sony Tuckson improved the textures' set. - * Reenabled smoke effects but that will need more work in the near + * Reenabled smoke effects but that will need more work in the near future. - + * Added Images/Smoke. - + ==> All users: rebuild sim.dar - + 2004-07-28: delta - * Added an IsoContour class in RandomBillboardModel - describing the "boundary" of the region. Currently + * Added an IsoContour class in RandomBillboardModel + describing the "boundary" of the region. Currently supports circle and rectangle. - - * Added Images/Trees containing trees splat textures + + * Added Images/Trees containing trees splat textures and Images/Logo containing images for LogoScreen. Patched LogoScreen.cpp, Data/theater/balkan/airbase.xml and Data/theater/balkan/forest.xml to use this stuff. - + ==> All users: rebuild sim.dar 2004-07-27: delta * Added #undef ERROR in Log.h & System.h. - - * Moved AeroDynamics.cpp, base.cpp, main.cpp and trees.cpp + + * Moved AeroDynamics.cpp, base.cpp, main.cpp and trees.cpp to Source/old. - + * Small cleanup in CameraAgent. Simplified CameraCommand. - - * Added a balkan dir under CSPSim/Data/XML/theater. - CSPSim/Data/XML/theater/balkan.xml should now refers to - files in this dir. A special area of the Balkan terrain - (balkanMapElev.7-7.bmp) has been flatten out to receive + + * Added a balkan dir under CSPSim/Data/XML/theater. + CSPSim/Data/XML/theater/balkan.xml should now refers to + files in this dir. A special area of the Balkan terrain + (balkanMapElev.7-7.bmp) has been flatten out to receive an airbase (see note below). - Changed the starting position of the m2k in createBalkan + Changed the starting position of the m2k in createBalkan from TestObjects.py. - - * Mapped the rudder to US_keyboard:COMMA (dec) and - US_keyboard:PERIOD (inc) in file + + * Mapped the rudder to US_keyboard:COMMA (dec) and + US_keyboard:PERIOD (inc) in file CSPSim/Tools/HID/Maps/aircraft-core.map. - + * Fixed a small bug(typo?) in the rudder decay. - - * Added limit min and max to AircraftSimpleFCS::Deflection for - elevators' and ailerons' deflection. + + * Added limit min and max to AircraftSimpleFCS::Deflection for + elevators' and ailerons' deflection. XML/vehicles/aircraft/m2k/systems.xml has been patched. - + * Changed various logo image file formats to jpg to save bandwith (LogoScreen). - + * Simplified derived classes of ScreenInfo. Slighty modified the position of texts. - + * A few changes in SmokeEffects. - - * Updated vs project. Many network source files are in the project + + * Updated vs project. Many network source files are in the project but excluded from the built. - + * Other minor changes. - + ==> All users: rebuild sim.dar and aircraft.hid. Copy balkanMapElev.7-7.bmp from CSPSim/Images to CSPSim/Terrain Added: trunk/CSP/CSPSim/Data/Models/tower1/texture1.jpg =================================================================== (Binary files differ) Property changes on: trunk/CSP/CSPSim/Data/Models/tower1/texture1.jpg ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Added: trunk/CSP/CSPSim/Data/Models/tower1/tower1.3DS =================================================================== (Binary files differ) Property changes on: trunk/CSP/CSPSim/Data/Models/tower1/tower1.3DS ___________________________________________________________________ Name: svn:mime-type + application/octet-stream Modified: trunk/CSP/CSPSim/Data/XML/theater/balkan/airbase.xml =================================================================== --- trunk/CSP/CSPSim/Data/XML/theater/balkan/airbase.xml 2004-12-16 06:43:41 UTC (rev 1391) +++ trunk/CSP/CSPSim/Data/XML/theater/balkan/airbase.xml 2004-12-16 19:29:34 UTC (rev 1392) @@ -8,6 +8,11 @@ <Float name="y">0</Float> <Float name="orientation">0.0</Float> </Object> - + <Object class="FeatureLayout"> + <Path name="model">tower1</Path> + <Float name="x">393</Float> + <Float name="y">-30</Float> + <Float name="orientation">1.57</Float> + </Object> </List> </Object> Added: trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1/model.xml =================================================================== --- trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1/model.xml 2004-12-16 06:43:41 UTC (rev 1391) +++ trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1/model.xml 2004-12-16 19:29:34 UTC (rev 1392) @@ -0,0 +1,17 @@ +<?xml version="1.0" standalone="no"?> + +<Object class="ObjectModel"> + <External name="model_path">tower1/tower1.3ds</External> + <Vector name="axis_0">1 0 0</Vector> + <Vector name="axis_1">0 1.0 0.0</Vector> + <Vector name="offset">0 0 0.0</Vector> + <Float name="polygon_offset">-1</Float> + <Bool name="lighting">true</Bool> + <!--Int name="cull_face">1</Int--> + <Float name="scale">1.0</Float> + <!--List name="contacts"> + <Vector>0.0 0.0 0.0</Vector> + </List--> + <Bool name="smooth">true</Bool> + <Bool name="filter">true</Bool> +</Object> Added: trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1.xml =================================================================== --- trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1.xml 2004-12-16 06:43:41 UTC (rev 1391) +++ trunk/CSP/CSPSim/Data/XML/theater/balkan/tower1.xml 2004-12-16 19:29:34 UTC (rev 1392) @@ -0,0 +1,6 @@ +<?xml version="1.0" standalone="no"?> + +<Object class="FeatureObjectModel"> + <Path name="model">tower1.model</Path> + <Int name="hit_points">20</Int> +</Object> |