From: <sv...@ww...> - 2004-11-14 21:39:49
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Author: mkrose Date: 2004-11-14 13:39:38 -0800 (Sun, 14 Nov 2004) New Revision: 1316 Modified: trunk/CSP/SimCore/Battlefield/SceneManager.cpp Log: Oops, want to keep SceneManager using OldSimObject for now so we don't break CSPSim. Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1316 Modified: trunk/CSP/SimCore/Battlefield/SceneManager.cpp =================================================================== --- trunk/CSP/SimCore/Battlefield/SceneManager.cpp 2004-11-14 21:38:23 UTC (rev 1315) +++ trunk/CSP/SimCore/Battlefield/SceneManager.cpp 2004-11-14 21:39:38 UTC (rev 1316) @@ -24,7 +24,7 @@ #include <SimCore/Battlefield/SceneManager.h> -#include <SimCore/Battlefield/SimObject.h> +#include <SimCore/Battlefield/OldSimObject.h> void SceneManager::setVisible(ObjectRef const& object, bool visible) { |