From: <sv...@ww...> - 2004-09-26 05:55:44
|
Author: mkrose Date: 2004-09-25 22:55:37 -0700 (Sat, 25 Sep 2004) New Revision: 1250 Modified: trunk/CSP/SimCore/Battlefield/Battlefield.cpp trunk/CSP/SimCore/Battlefield/Battlefield.h trunk/CSP/SimCore/Battlefield/SceneManager.cpp trunk/CSP/SimCore/Battlefield/SceneManager.h trunk/CSP/SimCore/Battlefield/SimObject.cpp trunk/CSP/SimCore/Battlefield/SimObject.h trunk/CSP/SimCore/Util/Dispatch.h trunk/CSP/SimCore/Util/Log.h trunk/CSP/SimCore/Util/SynchronousUpdate.cpp trunk/CSP/SimCore/Util/SynchronousUpdate.h Log: Fix up include paths and a couple warnings. Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1250 Modified: trunk/CSP/SimCore/Battlefield/Battlefield.cpp =================================================================== --- trunk/CSP/SimCore/Battlefield/Battlefield.cpp 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Battlefield/Battlefield.cpp 2004-09-26 05:55:37 UTC (rev 1250) @@ -22,8 +22,8 @@ * */ -#include "Battlefield.h" -#include "SceneManager.h" +#include <SimCore/Battlefield/Battlefield.h> +#include <SimCore/Battlefield/SceneManager.h> class Battlefield::ObjectWrapper: public Battlefield::QuadTreeChild { @@ -307,7 +307,7 @@ m_StaticIndex->insert(*wrapper); } -Battlefield::Unit Battlefield::getNextUnit(Unit const &unit, bool human, bool local, int category) { +Battlefield::Unit Battlefield::getNextUnit(Unit const &unit, bool human, bool local, int /*category*/) { UnitMap::iterator iter = m_UnitMap.find(unit->id()); if (iter == m_UnitMap.end()) return 0; UnitMap::iterator scan = iter; @@ -515,7 +515,7 @@ } } -void Battlefield::updateAggregationAgent(UnitWrapper *wrapper, GridPoint const &old_position, GridPoint const &new_position) { +void Battlefield::updateAggregationAgent(UnitWrapper *wrapper, GridPoint const &/*old_position*/, GridPoint const &new_position) { // only the owner of an object can update its aggregation state if (wrapper->unit()->isRemote()) return; Modified: trunk/CSP/SimCore/Battlefield/Battlefield.h =================================================================== --- trunk/CSP/SimCore/Battlefield/Battlefield.h 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Battlefield/Battlefield.h 2004-09-26 05:55:37 UTC (rev 1250) @@ -27,10 +27,9 @@ * - implement a threaded scene manager **/ -#ifndef __BATTLEFIELD_H__ -#define __BATTLEFIELD_H__ +#ifndef __SIMCORE_BATTLEFIELD_BATTLEFIELD_H__ +#define __SIMCORE_BATTLEFIELD_BATTLEFIELD_H__ -#include <limits> #include <map> #include <vector> @@ -38,8 +37,8 @@ #include <SimData/ScopedPointer.h> #include <SpatialIndex/QuadTree.h> -#include "SynchronousUpdate.h" -#include "SimObject.h" +#include <SimCore/Util/SynchronousUpdate.h> +#include <SimCore/Battlefield/SimObject.h> class SceneManager; @@ -483,6 +482,6 @@ GridPoint m_CameraGridPosition; }; -#endif // __BATTLEFIELD_H__ +#endif // __SIMCORE_BATTLEFIELD_BATTLEFIELD_H__ Modified: trunk/CSP/SimCore/Battlefield/SceneManager.cpp =================================================================== --- trunk/CSP/SimCore/Battlefield/SceneManager.cpp 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Battlefield/SceneManager.cpp 2004-09-26 05:55:37 UTC (rev 1250) @@ -23,8 +23,8 @@ **/ -#include "SceneManager.h" -#include "SimObject.h" +#include <SimCore/Battlefield/SceneManager.h> +#include <SimCore/Battlefield/SimObject.h> void SceneManager::setVisible(ObjectRef const& object, bool visible) { Modified: trunk/CSP/SimCore/Battlefield/SceneManager.h =================================================================== --- trunk/CSP/SimCore/Battlefield/SceneManager.h 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Battlefield/SceneManager.h 2004-09-26 05:55:37 UTC (rev 1250) @@ -22,8 +22,8 @@ * **/ -#ifndef __SCENEMANAGER_H__ -#define __SCENEMANAGER_H__ +#ifndef __SIMCORE_BATTLEFIELD_SCENEMANAGER_H__ +#define __SIMCORE_BATTLEFIELD_SCENEMANAGER_H__ #include <SimData/Ref.h> @@ -117,5 +117,5 @@ }; -#endif // __SCENEMANAGER_H__ +#endif // __SIMCORE_BATTLEFIELD_SCENEMANAGER_H__ Modified: trunk/CSP/SimCore/Battlefield/SimObject.cpp =================================================================== --- trunk/CSP/SimCore/Battlefield/SimObject.cpp 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Battlefield/SimObject.cpp 2004-09-26 05:55:37 UTC (rev 1250) @@ -23,8 +23,8 @@ **/ -#include "SimObject.h" -#include "Log.h" +#include <SimCore/Battlefield/SimObject.h> +#include <SimCore/Util/Log.h> #include <sstream> Modified: trunk/CSP/SimCore/Battlefield/SimObject.h =================================================================== --- trunk/CSP/SimCore/Battlefield/SimObject.h 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Battlefield/SimObject.h 2004-09-26 05:55:37 UTC (rev 1250) @@ -22,13 +22,13 @@ * **/ -#ifndef __SIMOBJECT_H__ -#define __SIMOBJECT_H__ +#ifndef __SIMCORE_BATTLEFIELD_SIMOBJECT_H__ +#define __SIMCORE_BATTLEFIELD_SIMOBJECT_H__ -#include "SynchronousUpdate.h" -#include "Dispatch.h" -#include "Log.h" +#include <SimCore/Util/SynchronousUpdate.h> +#include <SimCore/Util/Dispatch.h> +#include <SimCore/Util/Log.h> #include <SimData/Object.h> #include <SimData/Vector3.h> @@ -224,7 +224,7 @@ * @returns sleep time between updates (return 0.0 for * fastest possible updating). */ - virtual double onUpdate(double dt) { return 10.0; } + virtual double onUpdate(double dt) { dt=dt; return 10.0; } public: @@ -302,5 +302,5 @@ return os << object._debugId(); } -#endif // __SIMOBJECT_H__ +#endif // __SIMCORE_BATTLEFIELD_SIMOBJECT_H__ Modified: trunk/CSP/SimCore/Util/Dispatch.h =================================================================== --- trunk/CSP/SimCore/Util/Dispatch.h 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Util/Dispatch.h 2004-09-26 05:55:37 UTC (rev 1250) @@ -62,8 +62,8 @@ **/ -#ifndef __DISPATCH_H__ -#define __DISPATCH_H__ +#ifndef __SIMCORE_UTIL_DISPATCH_H__ +#define __SIMCORE_UTIL_DISPATCH_H__ #include <SimData/TaggedRecord.h> @@ -98,7 +98,7 @@ } protected: - virtual bool childDispatch(simdata::Ref<simdata::TaggedRecord> const &record) { + virtual bool childDispatch(simdata::Ref<simdata::TaggedRecord> const &/*record*/) { return false; } @@ -107,5 +107,5 @@ }; -#endif // __DISPATCH_H__ +#endif // __SIMCORE_UTIL_DISPATCH_H__ Modified: trunk/CSP/SimCore/Util/Log.h =================================================================== --- trunk/CSP/SimCore/Util/Log.h 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Util/Log.h 2004-09-26 05:55:37 UTC (rev 1250) @@ -23,8 +23,8 @@ **/ -#ifndef __CSP_LOG_H__ -#define __CSP_LOG_H__ +#ifndef __SIMCORE_UTIL_LOG_H__ +#define __SIMCORE_UTIL_LOG_H__ #include <SimData/Log.h> @@ -87,6 +87,6 @@ ::csplog().entry(simdata::LOG_##P, CSP_##C, __FILE__, __LINE__) << M << std::endl -#endif // __CSP_LOG_H__ +#endif // __SIMCORE_UTIL_LOG_H__ Modified: trunk/CSP/SimCore/Util/SynchronousUpdate.cpp =================================================================== --- trunk/CSP/SimCore/Util/SynchronousUpdate.cpp 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Util/SynchronousUpdate.cpp 2004-09-26 05:55:37 UTC (rev 1250) @@ -22,8 +22,8 @@ * **/ -#include "SynchronousUpdate.h" -#include "Log.h" +#include <SimCore/Util/SynchronousUpdate.h> +#include <SimCore/Util/Log.h> int UpdateProxy::update(double time) { Modified: trunk/CSP/SimCore/Util/SynchronousUpdate.h =================================================================== --- trunk/CSP/SimCore/Util/SynchronousUpdate.h 2004-09-26 05:42:44 UTC (rev 1249) +++ trunk/CSP/SimCore/Util/SynchronousUpdate.h 2004-09-26 05:55:37 UTC (rev 1250) @@ -23,8 +23,8 @@ **/ -#ifndef __SYNCHRONOUSUPDATE_H__ -#define __SYNCHRONOUSUPDATE_H__ +#ifndef __SIMCORE_UTIL_SYNCHRONOUSUPDATE_H__ +#define __SIMCORE_UTIL_SYNCHRONOUSUPDATE_H__ #include <SimData/Ref.h> @@ -234,5 +234,5 @@ }; -#endif // __SYNCHRONOUSUPDATE_H__ +#endif // __SIMCORE_UTIL_SYNCHRONOUSUPDATE_H__ |