From: <sv...@ww...> - 2004-06-29 03:50:54
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Author: wolverine Date: 2004-06-28 20:50:48 -0700 (Mon, 28 Jun 2004) New Revision: 1098 Modified: trunk/CSP/CSPSim/Source/Makefile.in trunk/CSP/CSPSim/Source/SimNet/DispatchMessageHandler.cpp trunk/CSP/CSPSim/Source/SimNet/EchoMessageHandler.cpp trunk/CSP/CSPSim/Source/SimNet/MessageSocketDuplex.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkAddress.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkBroadcaster.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkListener.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkMessage.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkMessenger.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkNode.cpp trunk/CSP/CSPSim/Source/SimNet/NetworkSocket.cpp trunk/CSP/CSPSim/Source/SimNet/ObjectUpdateMessage.cpp trunk/CSP/CSPSim/Source/SimNet/PrintMessageHandler.cpp trunk/CSP/CSPSim/Source/SimNet/RedirectMessageHandler.cpp trunk/CSP/CSPSim/Source/cCSP.i Log: moved networking to a new subdirectory Browse at: https://www.zerobar.net/viewcvs/viewcvs.cgi?view=rev&rev=1098 Modified: trunk/CSP/CSPSim/Source/Makefile.in =================================================================== --- trunk/CSP/CSPSim/Source/Makefile.in 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/Makefile.in 2004-06-29 03:50:48 UTC (rev 1098) @@ -2,7 +2,7 @@ BIN = $(TOPDIR)/Bin -SUBDIRS = Theater Networking Views +SUBDIRS = Theater SimNet Views Systems DEMETER_PREFIX = $(TOPDIR)/$(DEMETER_RELATIVE) DEMETER_INCLUDE = -I$(DEMETER_PREFIX) @@ -68,19 +68,19 @@ LogoScreen.cpp \ MenuScreen.cpp \ Message.cpp \ - Networking/NetworkNode.cpp \ - Networking/NetworkMessage.cpp \ - Networking/ObjectUpdateMessage.cpp \ - Networking/NetworkMessenger.cpp \ - Networking/NetworkBroadcaster.cpp \ - Networking/NetworkListener.cpp \ - Networking/NetworkSocket.cpp \ - Networking/MessageSocketDuplex.cpp \ - Networking/NetworkAddress.cpp \ - Networking/PrintMessageHandler.cpp \ - Networking/RedirectMessageHandler.cpp \ - Networking/EchoMessageHandler.cpp \ - Networking/DispatchMessageHandler.cpp \ + SimNet/NetworkNode.cpp \ + SimNet/NetworkMessage.cpp \ + SimNet/ObjectUpdateMessage.cpp \ + SimNet/NetworkMessenger.cpp \ + SimNet/NetworkBroadcaster.cpp \ + SimNet/NetworkListener.cpp \ + SimNet/NetworkSocket.cpp \ + SimNet/MessageSocketDuplex.cpp \ + SimNet/NetworkAddress.cpp \ + SimNet/PrintMessageHandler.cpp \ + SimNet/RedirectMessageHandler.cpp \ + SimNet/EchoMessageHandler.cpp \ + SimNet/DispatchMessageHandler.cpp \ NumericalMethod.cpp \ ObjectModel.cpp \ ObjectRangeInfo.cpp \ @@ -126,7 +126,7 @@ SWDEP = $(SWIG) -M $(SWOPTS) DEPFILES = $(addprefix $(DEPDIR)/,$(addsuffix .d, $(SOURCES))) $(DEPDIR)/cCSP.i.swigdep DEPFILTER = -DEPS_MAGIC := $(shell mkdir $(DEPDIR) $(DEPDIR)/Theater $(DEPDIR)/Systems $(DEPDIR)/Networking $(DEPDIR)/Views > /dev/null 2>&1 || :) +DEPS_MAGIC := $(shell mkdir $(DEPDIR) $(DEPDIR)/Theater $(DEPDIR)/Systems $(DEPDIR)/SimNet $(DEPDIR)/Views > /dev/null 2>&1 || :) .PHONY: clean-deps clean all default Modified: trunk/CSP/CSPSim/Source/SimNet/DispatchMessageHandler.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/DispatchMessageHandler.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/DispatchMessageHandler.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -1,4 +1,4 @@ -#include "Networking.h" +#include <SimNet/Networking.h> #include "DynamicObject.h" #include "Config.h" Modified: trunk/CSP/CSPSim/Source/SimNet/EchoMessageHandler.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/EchoMessageHandler.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/EchoMessageHandler.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -29,7 +29,7 @@ #include <SimData/LogStream.h> #include "Log.h" -#include "Networking.h" +#include <SimNet/Networking.h> EchoMessageHandler::EchoMessageHandler() { Modified: trunk/CSP/CSPSim/Source/SimNet/MessageSocketDuplex.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/MessageSocketDuplex.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/MessageSocketDuplex.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -21,7 +21,7 @@ * @file NetworkSocket.cpp: * @author Scott Flicker (Wolverine) */ -#include "Networking.h" +#include <SimNet/Networking.h> #include "Log.h" MessageSocketDuplex::MessageSocketDuplex() Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkAddress.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkAddress.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkAddress.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -24,7 +24,7 @@ * This class encapsulates a node in the simulation network. */ -#include "Networking.h" +#include <SimNet/Networking.h> NetworkAddress::NetworkAddress() { Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkBroadcaster.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkBroadcaster.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkBroadcaster.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -23,7 +23,7 @@ * * Broadcasts network messages */ -#include "Networking.h" +#include <SimNet/Networking.h> NetworkBroadcaster::NetworkBroadcaster() { Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkListener.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkListener.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkListener.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -24,7 +24,7 @@ * Listens for network messages */ -#include "Networking.h" +#include <SimNet/Networking.h> NetworkListener::NetworkListener() Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkMessage.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkMessage.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkMessage.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -25,7 +25,7 @@ * Currently contains for header and buffer routines */ -#include "Networking.h" +#include <SimNet/Networking.h> unsigned short NetworkMessage::m_magicNumber = 0xACDC; unsigned short NetworkMessage::m_HeaderLen = 16; Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkMessenger.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkMessenger.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkMessenger.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -24,7 +24,7 @@ #include <SimData/LogStream.h> #include "Log.h" -#include "Networking.h" +#include <SimNet/Networking.h> NetworkMessenger::NetworkMessenger() { Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkNode.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkNode.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkNode.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -24,7 +24,7 @@ * This class encapsulates a node in the simulation network. */ -#include "Networking.h" +#include <SimNet/Networking.h> NetworkNode::NetworkNode() { Modified: trunk/CSP/CSPSim/Source/SimNet/NetworkSocket.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/NetworkSocket.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/NetworkSocket.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -22,7 +22,7 @@ * @author Scott Flicker (Wolverine) */ -#include "Networking.h" +#include <SimNet/Networking.h> NetworkSocket::NetworkSocket() { Modified: trunk/CSP/CSPSim/Source/SimNet/ObjectUpdateMessage.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/ObjectUpdateMessage.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/ObjectUpdateMessage.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -22,7 +22,7 @@ * @author Scott Flicker (Wolverine) */ -#include "Networking.h" +#include <SimNet/Networking.h> //ObjectUpdateMessage::ObjectUpdateMessage(simdata::uint16 id, simdata::Vector3 position, simdata::Vector3 velocity) //{ Modified: trunk/CSP/CSPSim/Source/SimNet/PrintMessageHandler.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/PrintMessageHandler.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/PrintMessageHandler.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -29,7 +29,7 @@ #include <SimData/LogStream.h> #include "Log.h" -#include "Networking.h" +#include <SimNet/Networking.h> #include <stdio.h> PrintMessageHandler::PrintMessageHandler() Modified: trunk/CSP/CSPSim/Source/SimNet/RedirectMessageHandler.cpp =================================================================== --- trunk/CSP/CSPSim/Source/SimNet/RedirectMessageHandler.cpp 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/SimNet/RedirectMessageHandler.cpp 2004-06-29 03:50:48 UTC (rev 1098) @@ -29,7 +29,7 @@ #include <SimData/LogStream.h> #include "Log.h" -#include "Networking.h" +#include <SimNet/Networking.h> RedirectMessageHandler::RedirectMessageHandler() { Modified: trunk/CSP/CSPSim/Source/cCSP.i =================================================================== --- trunk/CSP/CSPSim/Source/cCSP.i 2004-06-29 03:50:05 UTC (rev 1097) +++ trunk/CSP/CSPSim/Source/cCSP.i 2004-06-29 03:50:48 UTC (rev 1098) @@ -36,7 +36,7 @@ %include "VirtualBattlefield.i" %include "VirtualScene.i" -%include "Networking.i" +%include "SimNet/Networking.i" %include "CSPSim.i" //%include "SimpleConfig.i" %include "Config.i" |