From: <sv...@ww...> - 2004-05-10 04:35:53
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Author: wolverine Date: 2004-05-08 09:25:45 -0700 (Sat, 08 May 2004) New Revision: 949 Modified: trunk/CSP/CSPSim/Include/CSPSim.h trunk/CSP/CSPSim/Include/Networking.h trunk/CSP/CSPSim/Source/CSPSim.cpp trunk/CSP/CSPSim/Source/ClientNode.cpp trunk/CSP/CSPSim/Source/DynamicObject.cpp trunk/CSP/CSPSim/Source/Networking/MessageSocketDuplex.cpp trunk/CSP/CSPSim/Source/Networking/NetworkAddress.cpp trunk/CSP/CSPSim/Source/Networking/NetworkBroadcaster.cpp trunk/CSP/CSPSim/Source/Networking/NetworkListener.cpp trunk/CSP/CSPSim/Source/Networking/NetworkMessage.cpp trunk/CSP/CSPSim/Source/Networking/NetworkMessenger.cpp trunk/CSP/CSPSim/Source/Networking/NetworkNode.cpp trunk/CSP/CSPSim/Source/Networking/NetworkSocket.cpp trunk/CSP/CSPSim/Source/Networking/ObjectUpdateMessage.cpp trunk/CSP/CSPSim/Source/ServerNode.cpp Log: Cleaned up some includes Modified: trunk/CSP/CSPSim/Include/CSPSim.h =================================================================== --- trunk/CSP/CSPSim/Include/CSPSim.h 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Include/CSPSim.h 2004-05-08 16:25:45 UTC (rev 949) @@ -29,6 +29,7 @@ #define _WINSOCKAPI_ + #include <SimData/Ref.h> #include <SimData/Date.h> #include <SimData/DataManager.h> Modified: trunk/CSP/CSPSim/Include/Networking.h =================================================================== --- trunk/CSP/CSPSim/Include/Networking.h 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Include/Networking.h 2004-05-08 16:25:45 UTC (rev 949) @@ -25,6 +25,12 @@ #ifndef __NETWORKING_H__ #define __NETWORKING_H__ +// use this to fix compile problems with mulitple includes of windows and winsock headers. +#define _WINSOCKAPI_ + +#include <cc++/network.h> + + #include <sys/types.h> #include <list> Modified: trunk/CSP/CSPSim/Source/CSPSim.cpp =================================================================== --- trunk/CSP/CSPSim/Source/CSPSim.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/CSPSim.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -51,7 +51,6 @@ #include "ConsoleCommands.h" #include "Profile.h" -#include <cc++/network.h> #include "Networking.h" #include <SimData/Types.h> Modified: trunk/CSP/CSPSim/Source/ClientNode.cpp =================================================================== --- trunk/CSP/CSPSim/Source/ClientNode.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/ClientNode.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -1,7 +1,6 @@ -#include <cc++/network.h> #include "Networking.h" #include <stdio.h> #include <stdlib.h> Modified: trunk/CSP/CSPSim/Source/DynamicObject.cpp =================================================================== --- trunk/CSP/CSPSim/Source/DynamicObject.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/DynamicObject.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -22,6 +22,7 @@ * **/ + #include <DynamicObject.h> #include <Controller.h> #include <PhysicsModel.h> @@ -34,7 +35,6 @@ #include <SimData/Quat.h> -#include <cc++/network.h> #include "Networking.h" using bus::Kinetics; Modified: trunk/CSP/CSPSim/Source/Networking/MessageSocketDuplex.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/MessageSocketDuplex.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/MessageSocketDuplex.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -21,7 +21,6 @@ * @file NetworkSocket.cpp: * @author Scott Flicker (Wolverine) */ -#include <cc++/network.h> #include "Networking.h" #include "Log.h" Modified: trunk/CSP/CSPSim/Source/Networking/NetworkAddress.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkAddress.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkAddress.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -24,7 +24,6 @@ * This class encapsulates a node in the simulation network. */ -#include <cc++/network.h> #include "Networking.h" NetworkAddress::NetworkAddress() Modified: trunk/CSP/CSPSim/Source/Networking/NetworkBroadcaster.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkBroadcaster.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkBroadcaster.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -23,7 +23,6 @@ * * Broadcasts network messages */ -#include <cc++/network.h> #include "Networking.h" NetworkBroadcaster::NetworkBroadcaster() Modified: trunk/CSP/CSPSim/Source/Networking/NetworkListener.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkListener.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkListener.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -24,7 +24,6 @@ * Listens for network messages */ -#include <cc++/network.h> #include "Networking.h" Modified: trunk/CSP/CSPSim/Source/Networking/NetworkMessage.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkMessage.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkMessage.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -25,7 +25,6 @@ * Currently contains for header and buffer routines */ -#include <cc++/network.h> #include "Networking.h" unsigned short NetworkMessage::magicNumber = 0xFCCF; Modified: trunk/CSP/CSPSim/Source/Networking/NetworkMessenger.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkMessenger.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkMessenger.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -22,7 +22,6 @@ * @author Scott Flicker (Wolverine) */ -#include <cc++/network.h> #include "Networking.h" NetworkMessenger::NetworkMessenger() Modified: trunk/CSP/CSPSim/Source/Networking/NetworkNode.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkNode.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkNode.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -24,7 +24,6 @@ * This class encapsulates a node in the simulation network. */ -#include <cc++/network.h> #include "Networking.h" NetworkNode::NetworkNode() Modified: trunk/CSP/CSPSim/Source/Networking/NetworkSocket.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/NetworkSocket.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/NetworkSocket.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -22,7 +22,6 @@ * @author Scott Flicker (Wolverine) */ -#include <cc++/network.h> #include "Networking.h" NetworkSocket::NetworkSocket() Modified: trunk/CSP/CSPSim/Source/Networking/ObjectUpdateMessage.cpp =================================================================== --- trunk/CSP/CSPSim/Source/Networking/ObjectUpdateMessage.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/Networking/ObjectUpdateMessage.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -22,7 +22,6 @@ * @author Scott Flicker (Wolverine) */ -#include <cc++/network.h> #include "Networking.h" ObjectUpdateMessage::ObjectUpdateMessage(simdata::uint16 id, simdata::Vector3 position, simdata::Vector3 velocity) Modified: trunk/CSP/CSPSim/Source/ServerNode.cpp =================================================================== --- trunk/CSP/CSPSim/Source/ServerNode.cpp 2004-05-08 14:37:10 UTC (rev 948) +++ trunk/CSP/CSPSim/Source/ServerNode.cpp 2004-05-08 16:25:45 UTC (rev 949) @@ -1,4 +1,3 @@ -#include <cc++/network.h> #include "Networking.h" #include "ServerNode.h" #include <stdio.h> |