From: <de...@us...> - 2004-04-03 22:33:07
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Update of /cvsroot/csp/APPLICATIONS/CSPSim In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv24563 Modified Files: CHANGES.current Log Message: see CHANGES.current Index: CHANGES.current =================================================================== RCS file: /cvsroot/csp/APPLICATIONS/CSPSim/CHANGES.current,v retrieving revision 1.84 retrieving revision 1.85 diff -C2 -d -r1.84 -r1.85 *** CHANGES.current 31 Jan 2004 17:11:40 -0000 1.84 --- CHANGES.current 3 Apr 2004 22:20:45 -0000 1.85 *************** *** 1,4 **** --- 1,35 ---- Version 0.4.0 (in progress) =========================== + + 2004-04-04: delta + * Add views classes to help in GameScreen. These files are + located under Views folders. + ==========> Linux users: add CSPSim/Source/Views folder to the + build. + + 2004-03-19: delta + * Added a vectors' arithmetic implemented with expression + template (mainly needed due to the poor performance of vs + 7.1's std::valarray<T>; recent version of g++'s std::valrray<T> + is really fancy) in Vector.h; Vector class is protected behind + a Vector namespace. By default, very few vector's arithmetic is + used and the valarray alternative is only used on vs 7.1. Two + macros parametrize its use: NOT_USE_VALARRAY (in Vector.h) and + USE_VALARRAY_ARITHMETIC (in NumericalMethod.h). + + * The abstract class VectorField has moved in VectorField.h. + + * Reformated numerical code (NumericalMethod.*); added a new + numerical method based on Cash Karp original article. Old + methods are kept during tests. + + * Changed PYTHONPATH environment variable to PYTHON_PATH and + SWIGPATH to SWIG_PATH to avoid possible names conflict with + predefined environment variables (that does only affect vs + project file). + + * Changed 0x1 value osg node mask to the safer 0xffffffff value. + + * Other minor changes. 2004-01-31: onsight *************** *** 22,25 **** --- 53,68 ---- APPLICATIONS/CSPSim/Tools/HID/Maps/gamescreen-core.map, rebuild gamescreen.hid and RebuilData(.py). + + 2004-02-24: delta + * Fixed a bug in ScreenInfoManager causing an incomplete texts + display when changing vehicule. + + * Renamed std::string SnapImageDrawCallback:builSuffix() to + getDate() in GameScreen.cpp. + + * Changed implementation in views 1 & 2. Added a safer control + of the cam position when on ground. + + * Other minor changes. 2004-01-23: delta |