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From: <mk...@us...> - 2003-03-26 10:18:56
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Update of /cvsroot/csp/APPLICATIONS/CSPSim/Data/XML/vehicles/aircraft In directory sc8-pr-cvs1:/tmp/cvs-serv4700/vehicles/aircraft Modified Files: m2k.xml Log Message: Real->Float Index: m2k.xml =================================================================== RCS file: /cvsroot/csp/APPLICATIONS/CSPSim/Data/XML/vehicles/aircraft/m2k.xml,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** m2k.xml 21 Mar 2003 20:09:40 -0000 1.2 --- m2k.xml 26 Mar 2003 10:18:53 -0000 1.3 *************** *** 13,22 **** <Bool name="complex_physics">true</Bool> ! <Real name="aileron_min">-25.0</Real> ! <Real name="aileron_max">25.0</Real> ! <Real name="elevator_min">-25.0</Real> ! <Real name="elevator_max">25.0</Real> ! <Real name="rudder_min">-25.0</Real> ! <Real name="rudder_max">25.0</Real> <Int name="army">0</Int> --- 13,22 ---- <Bool name="complex_physics">true</Bool> ! <Float name="aileron_min">-25.0</Float> ! <Float name="aileron_max">25.0</Float> ! <Float name="elevator_min">-25.0</Float> ! <Float name="elevator_max">25.0</Float> ! <Float name="rudder_min">-25.0</Float> ! <Float name="rudder_max">25.0</Float> <Int name="army">0</Int> *************** *** 24,28 **** <!-- Mass/Inertial properties --> <!-- ! <Real name="mass">7500.0</Real> <Matrix name="inertia"> 135691.0 0.0 0.0 --- 24,28 ---- <!-- Mass/Inertial properties --> <!-- ! <Float name="mass">7500.0</Float> <Matrix name="inertia"> 135691.0 0.0 0.0 *************** *** 31,35 **** </Matrix> --> ! <Real name="mass">10000.0</Real> <Matrix name="inertia"> 100000.0 0.0 0.0 --- 31,35 ---- </Matrix> --> ! <Float name="mass">10000.0</Float> <Matrix name="inertia"> 100000.0 0.0 0.0 *************** *** 44,80 **** <Vector name="max_position">0.0 3.3 -2.0</Vector> <Vector name="motion">0 0 1.0</Vector> ! <Number name="damage_limit">80000.0:10000.0</Number> ! <Real name="compression_limit">0.5</Real> ! <Real name="K">200000.0</Real> ! <Real name="beta">10000.0</Real> ! <Real name="brake_limit">3000.0</Real> ! <Real name="static_friction">0.7</Real> ! <Real name="dynamic_friction">0.5</Real> ! <Real name="steering_limit">45.0</Real> ! <Real name="tire_K">200000.0</Real> </Object> <Object class="LandingGear"> <!-- left main --> <Vector name="max_position">-1.4 -0.7 -2.0</Vector> <Vector name="motion">0 0 1.0</Vector> ! <Number name="damage_limit">80000.0</Number> ! <Real name="compression_limit">0.5</Real> ! <Real name="K">200000.0</Real> ! <Real name="beta">10000.0</Real> ! <Real name="brake_limit">3000.0</Real> ! <Real name="static_friction">0.7</Real> ! <Real name="dynamic_friction">0.5</Real> ! <Real name="tire_K">200000.0</Real> </Object> <Object class="LandingGear"> <!-- right main --> <Vector name="max_position">1.4 -0.7 -2.0</Vector> <Vector name="motion">0 0 1.0</Vector> ! <Number name="damage_limit">80000.0:10000.0</Number> ! <Real name="compression_limit">0.5</Real> ! <Real name="K">200000.0</Real> ! <Real name="beta">10000.0</Real> ! <Real name="brake_limit">3000.0</Real> ! <Real name="static_friction">0.7</Real> ! <Real name="dynamic_friction">0.5</Real> ! <Real name="tire_K">200000.0</Real> </Object> </List> --- 44,80 ---- <Vector name="max_position">0.0 3.3 -2.0</Vector> <Vector name="motion">0 0 1.0</Vector> ! <Real name="damage_limit">80000.0:10000.0</Real> ! <Float name="compression_limit">0.5</Float> ! <Float name="K">200000.0</Float> ! <Float name="beta">10000.0</Float> ! <Float name="brake_limit">3000.0</Float> ! <Float name="static_friction">0.7</Float> ! <Float name="dynamic_friction">0.5</Float> ! <Float name="steering_limit">45.0</Float> ! <Float name="tire_K">200000.0</Float> </Object> <Object class="LandingGear"> <!-- left main --> <Vector name="max_position">-1.4 -0.7 -2.0</Vector> <Vector name="motion">0 0 1.0</Vector> ! <Real name="damage_limit">80000.0</Real> ! <Float name="compression_limit">0.5</Float> ! <Float name="K">200000.0</Float> ! <Float name="beta">10000.0</Float> ! <Float name="brake_limit">3000.0</Float> ! <Float name="static_friction">0.7</Float> ! <Float name="dynamic_friction">0.5</Float> ! <Float name="tire_K">200000.0</Float> </Object> <Object class="LandingGear"> <!-- right main --> <Vector name="max_position">1.4 -0.7 -2.0</Vector> <Vector name="motion">0 0 1.0</Vector> ! <Real name="damage_limit">80000.0:10000.0</Real> ! <Float name="compression_limit">0.5</Float> ! <Float name="K">200000.0</Float> ! <Float name="beta">10000.0</Float> ! <Float name="brake_limit">3000.0</Float> ! <Float name="static_friction">0.7</Float> ! <Float name="dynamic_friction">0.5</Float> ! <Float name="tire_K">200000.0</Float> </Object> </List> |