From: <de...@us...> - 2002-12-14 18:58:25
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Update of /cvsroot/csp/APPLICATIONS/CSPFlightSim/Source In directory sc8-pr-cvs1:/tmp/cvs-serv8486 Modified Files: VirtualBattlefield.cpp Log Message: Add a texture skydome and osg::TimeStamp Index: VirtualBattlefield.cpp =================================================================== RCS file: /cvsroot/csp/APPLICATIONS/CSPFlightSim/Source/VirtualBattlefield.cpp,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** VirtualBattlefield.cpp 13 Dec 2002 01:20:58 -0000 1.4 --- VirtualBattlefield.cpp 14 Dec 2002 18:58:21 -0000 1.5 *************** *** 130,134 **** #endif ! osgDB::setDataFilePathList("." + sep + "Images" + sep + "Models" + sep + "Fonts"); // we don't need this on Linux since libs are usually --- 130,134 ---- #endif ! osgDB::setDataFilePathList("../Data" + sep + "../Data/Images" + sep + "../Data/Models" + sep + "../Data/Fonts"); // we don't need this on Linux since libs are usually *************** *** 154,159 **** osg::ClearNode* earthSky = osgNew osg::ClearNode; ! //earthSky->setRequiresClear(false); // we've got base and sky to do it. ! earthSky->setRequiresClear(true); // we've got base and sky to do it. // use a transform to make the sky and base around with the eye point. --- 154,158 ---- osg::ClearNode* earthSky = osgNew osg::ClearNode; ! earthSky->setRequiresClear(false); // we've got base and sky to do it. // use a transform to make the sky and base around with the eye point. *************** *** 739,743 **** float xPatch = 35000 + 448000; ! float yPatch = 5000 + 500000; if (m_pActiveTerrainObject) --- 738,742 ---- float xPatch = 35000 + 448000; ! float yPatch = 6000 + 500000; if (m_pActiveTerrainObject) |