Update of /cvsroot/csp/APPLICATIONS/CSPSim/Data/XML/vehicles/aircraft
In directory sc8-pr-cvs1:/tmp/cvs-serv4700/vehicles/aircraft
Modified Files:
m2k.xml
Log Message:
Real->Float
Index: m2k.xml
===================================================================
RCS file: /cvsroot/csp/APPLICATIONS/CSPSim/Data/XML/vehicles/aircraft/m2k.xml,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** m2k.xml 21 Mar 2003 20:09:40 -0000 1.2
--- m2k.xml 26 Mar 2003 10:18:53 -0000 1.3
***************
*** 13,22 ****
<Bool name="complex_physics">true</Bool>
! <Real name="aileron_min">-25.0</Real>
! <Real name="aileron_max">25.0</Real>
! <Real name="elevator_min">-25.0</Real>
! <Real name="elevator_max">25.0</Real>
! <Real name="rudder_min">-25.0</Real>
! <Real name="rudder_max">25.0</Real>
<Int name="army">0</Int>
--- 13,22 ----
<Bool name="complex_physics">true</Bool>
! <Float name="aileron_min">-25.0</Float>
! <Float name="aileron_max">25.0</Float>
! <Float name="elevator_min">-25.0</Float>
! <Float name="elevator_max">25.0</Float>
! <Float name="rudder_min">-25.0</Float>
! <Float name="rudder_max">25.0</Float>
<Int name="army">0</Int>
***************
*** 24,28 ****
<!-- Mass/Inertial properties -->
<!--
! <Real name="mass">7500.0</Real>
<Matrix name="inertia">
135691.0 0.0 0.0
--- 24,28 ----
<!-- Mass/Inertial properties -->
<!--
! <Float name="mass">7500.0</Float>
<Matrix name="inertia">
135691.0 0.0 0.0
***************
*** 31,35 ****
</Matrix>
-->
! <Real name="mass">10000.0</Real>
<Matrix name="inertia">
100000.0 0.0 0.0
--- 31,35 ----
</Matrix>
-->
! <Float name="mass">10000.0</Float>
<Matrix name="inertia">
100000.0 0.0 0.0
***************
*** 44,80 ****
<Vector name="max_position">0.0 3.3 -2.0</Vector>
<Vector name="motion">0 0 1.0</Vector>
! <Number name="damage_limit">80000.0:10000.0</Number>
! <Real name="compression_limit">0.5</Real>
! <Real name="K">200000.0</Real>
! <Real name="beta">10000.0</Real>
! <Real name="brake_limit">3000.0</Real>
! <Real name="static_friction">0.7</Real>
! <Real name="dynamic_friction">0.5</Real>
! <Real name="steering_limit">45.0</Real>
! <Real name="tire_K">200000.0</Real>
</Object>
<Object class="LandingGear"> <!-- left main -->
<Vector name="max_position">-1.4 -0.7 -2.0</Vector>
<Vector name="motion">0 0 1.0</Vector>
! <Number name="damage_limit">80000.0</Number>
! <Real name="compression_limit">0.5</Real>
! <Real name="K">200000.0</Real>
! <Real name="beta">10000.0</Real>
! <Real name="brake_limit">3000.0</Real>
! <Real name="static_friction">0.7</Real>
! <Real name="dynamic_friction">0.5</Real>
! <Real name="tire_K">200000.0</Real>
</Object>
<Object class="LandingGear"> <!-- right main -->
<Vector name="max_position">1.4 -0.7 -2.0</Vector>
<Vector name="motion">0 0 1.0</Vector>
! <Number name="damage_limit">80000.0:10000.0</Number>
! <Real name="compression_limit">0.5</Real>
! <Real name="K">200000.0</Real>
! <Real name="beta">10000.0</Real>
! <Real name="brake_limit">3000.0</Real>
! <Real name="static_friction">0.7</Real>
! <Real name="dynamic_friction">0.5</Real>
! <Real name="tire_K">200000.0</Real>
</Object>
</List>
--- 44,80 ----
<Vector name="max_position">0.0 3.3 -2.0</Vector>
<Vector name="motion">0 0 1.0</Vector>
! <Real name="damage_limit">80000.0:10000.0</Real>
! <Float name="compression_limit">0.5</Float>
! <Float name="K">200000.0</Float>
! <Float name="beta">10000.0</Float>
! <Float name="brake_limit">3000.0</Float>
! <Float name="static_friction">0.7</Float>
! <Float name="dynamic_friction">0.5</Float>
! <Float name="steering_limit">45.0</Float>
! <Float name="tire_K">200000.0</Float>
</Object>
<Object class="LandingGear"> <!-- left main -->
<Vector name="max_position">-1.4 -0.7 -2.0</Vector>
<Vector name="motion">0 0 1.0</Vector>
! <Real name="damage_limit">80000.0</Real>
! <Float name="compression_limit">0.5</Float>
! <Float name="K">200000.0</Float>
! <Float name="beta">10000.0</Float>
! <Float name="brake_limit">3000.0</Float>
! <Float name="static_friction">0.7</Float>
! <Float name="dynamic_friction">0.5</Float>
! <Float name="tire_K">200000.0</Float>
</Object>
<Object class="LandingGear"> <!-- right main -->
<Vector name="max_position">1.4 -0.7 -2.0</Vector>
<Vector name="motion">0 0 1.0</Vector>
! <Real name="damage_limit">80000.0:10000.0</Real>
! <Float name="compression_limit">0.5</Float>
! <Float name="K">200000.0</Float>
! <Float name="beta">10000.0</Float>
! <Float name="brake_limit">3000.0</Float>
! <Float name="static_friction">0.7</Float>
! <Float name="dynamic_friction">0.5</Float>
! <Float name="tire_K">200000.0</Float>
</Object>
</List>
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