Update of /cvsroot/csp/APPLICATIONS/CSPSim/Source
In directory sc8-pr-cvs1:/tmp/cvs-serv24313
Modified Files:
	AircraftObject.cpp LandingGear.cpp 
Log Message:
Index: AircraftObject.cpp
===================================================================
RCS file: /cvsroot/csp/APPLICATIONS/CSPSim/Source/AircraftObject.cpp,v
retrieving revision 1.7
retrieving revision 1.8
diff -C2 -d -r1.7 -r1.8
*** AircraftObject.cpp	21 Mar 2003 20:07:55 -0000	1.7
--- AircraftObject.cpp	21 Mar 2003 22:16:12 -0000	1.8
***************
*** 138,142 ****
  	DynamicObject::postCreate();
  	m_FlightModel->bindObject(m_LocalPosition, m_LinearVelocity, m_AngularVelocity, m_qOrientation);
! 	m_FlightModel->bindGearSet(m_Gear);
  	m_FlightModel->bindContacts(m_Model->getContacts());
  	m_FlightModel->setBoundingRadius(getBoundingSphereRadius());
--- 138,142 ----
  	DynamicObject::postCreate();
  	m_FlightModel->bindObject(m_LocalPosition, m_LinearVelocity, m_AngularVelocity, m_qOrientation);
! 	m_FlightModel->bindGearSet(*(m_Gear.get()));
  	m_FlightModel->bindContacts(m_Model->getContacts());
  	m_FlightModel->setBoundingRadius(getBoundingSphereRadius());
***************
*** 197,201 ****
  	float braking = m_BrakeInput + m_BrakePulse;
  	if (braking > 1.0) braking = 1.0;
! 	m_Gear.setBraking(braking);
  	
  	if (m_decayAileron > 0) {
--- 197,201 ----
  	float braking = m_BrakeInput + m_BrakePulse;
  	if (braking > 1.0) braking = 1.0;
! 	m_Gear->setBraking(braking);
  	
  	if (m_decayAileron > 0) {
***************
*** 234,238 ****
  { 
  	m_RudderInput = x; 
! 	m_Gear.setSteering(x);
  }
  
--- 234,238 ----
  { 
  	m_RudderInput = x; 
! 	m_Gear->setSteering(x);
  }
  
Index: LandingGear.cpp
===================================================================
RCS file: /cvsroot/csp/APPLICATIONS/CSPSim/Source/LandingGear.cpp,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** LandingGear.cpp	21 Mar 2003 20:07:55 -0000	1.1
--- LandingGear.cpp	21 Mar 2003 22:16:13 -0000	1.2
***************
*** 45,48 ****
--- 45,49 ----
  using simdata::QVRotate;
  using simdata::Vector3;
+ using simdata::Dot;
  
  
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