Menu

#49 Crashes after several calls forcing a restart of the whole phone in Motorola DEXT

Fixed
nobody
None
High
Defect
2010-07-17
2010-06-07
Anonymous
No

Originally created by: rogernog...@gmail.com
Originally owned by: r3gis...@gmail.com

What steps will reproduce the problem?
1.Make (or receive) one call after the other.
2.
3.

What is the expected output? What do you see instead?
First calls are succesful. Then one call fails, the app crashes and the
phone needs to be restarted.

Disabling CODECS other than PCMU and PCMA apparently solves the problem.

What version of the product are you using? On what operating system?
0.00-11 - Android 1.5 on Motorola DEXT

Please provide any additional information below.

Related

Tickets: #47
Tickets: #49

Discussion

  • Anonymous

    Anonymous - 2010-06-09

    Originally posted by: r3gis...@gmail.com

    Thanks for your report,

    I'm trying to debug this issue. I found a work around that should work properly : I restart the sip stack after each call. That's not really clean and will probably not be the final solution but it should work.
    Find attached my last build.

    It probably also fix other audio bugs on other devices.

    Labels: -Priority-Medium Priority-High
    Owner: r3gis.3R
    Status: Accepted

     
  • Anonymous

    Anonymous - 2010-06-10

    Originally posted by: Gianluca...@gmail.com

    My smartphone is a Legend but maybe my tests are usefull too.

    I first tried [r120], I produced the build from the repository, then the version that you posted in issue 49.

    On my Legend, I noticed that up to [r120] when I make a call, if I raise the volume, indicator reaches 100% and if I continue again, it starts from 75 to 100%.

    Since version of issue 49 this behavior is gone, but before I start a call I hear a crackling.

    Today, the [r120] build freezed after some calls.
    The application took a long time to close the call and the network output was apparently used.
    Is the first time I experience this problem since the release of version 0.00-11

    I'd like to clear calllogs, though I imagine there is a limit of items in the list.

    Thanks

     

    Related

    Commit: [r120]
    Tickets: #49

  • Anonymous

    Anonymous - 2010-07-17

    Originally posted by: r3gis...@gmail.com

    I'm pretty sure that the issue (at least the first issue) is closed with latest builds. (I was able to reproduce on one friend device and my changes fix things)

    The issue you mentioned Gianluca is probably linked to the PSP mode. See issue 71. When the phone is in this mode, network stuff such as disconnecting signal can take a long time to be sent and affect the time the application close itself.

    Status: Fixed

     

    Related

    Tickets: #71


Log in to post a comment.