If your problem is related to an issue with audio while in call.
There is several params you can play with.
The first thing to know is that on android, under specific manufacturer implementation, audio can goes in deadlock. If this happen, you'll not be able to play any sound using the music application for example. In such a state, the only solution I found is rebooting phone.
Once you know this and you have enough time to test the app, here the params you can try to change (between each test I advise to test audio is not locked playing music / video with sound...) :
All theses params can be found in Settings > Media
* Audio Frequency : using 8KHz will unload CPU and can help if you are using a codec that requires CPU treatement.
* Codec : you can change priorities of codecs (and disabling them if you are using the version 0.00-12-06 available on the downloads section -- uninstall previously installed version before installing this one). PCMA/U requires less CPU than GSM that requires less CPU than Speex for example. There is also bandwidth consideration to have with codecs but if you are using a wifi connection should not really matter.
* Audio Quality : can have really deep impact on audio performances. For example on my HTC Sapphire, setting Audio quality to 3 instead of 4 when using GSM change things from no audio at all, to something really clear. So you can try to change this parameter. 2 or 3 can improve things.
Remember that it's important to test that audio is still valid between each test.
I'll try to provide an android application to make these test automatic and find best parameters for each device.
If people are interested in doing theses test manually as described above, we can open a wiki page and try to gather good parameters per device.
Summary: Droid Motorola Support Owner: r3gis.3R
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Originally posted by: r3gis...@gmail.com
If your problem is related to an issue with audio while in call.
There is several params you can play with.
The first thing to know is that on android, under specific manufacturer implementation, audio can goes in deadlock. If this happen, you'll not be able to play any sound using the music application for example. In such a state, the only solution I found is rebooting phone.
Once you know this and you have enough time to test the app, here the params you can try to change (between each test I advise to test audio is not locked playing music / video with sound...) :
All theses params can be found in Settings > Media
* Audio Frequency : using 8KHz will unload CPU and can help if you are using a codec that requires CPU treatement.
* Codec : you can change priorities of codecs (and disabling them if you are using the version 0.00-12-06 available on the downloads section -- uninstall previously installed version before installing this one). PCMA/U requires less CPU than GSM that requires less CPU than Speex for example. There is also bandwidth consideration to have with codecs but if you are using a wifi connection should not really matter.
* Audio Quality : can have really deep impact on audio performances. For example on my HTC Sapphire, setting Audio quality to 3 instead of 4 when using GSM change things from no audio at all, to something really clear. So you can try to change this parameter. 2 or 3 can improve things.
Remember that it's important to test that audio is still valid between each test.
I'll try to provide an android application to make these test automatic and find best parameters for each device.
If people are interested in doing theses test manually as described above, we can open a wiki page and try to gather good parameters per device.
Summary: Droid Motorola Support
Owner: r3gis.3R
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Originally posted by: r3gis...@gmail.com
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Status: NextRelease