Hi fellow users..
I made an update to CsGL tonight.
well, there is no new feature.
But all foundations were rewritte in managed C++, much easier to =
maintain. it even remove one very mysterious though apparently not =
harmfull bug, but who knows...
And I need your help, I have written a tool to create OpenGL extension =
for CsGL in 10 minutes, but now I need header (.h), sample, =
specifications, examples of extension use. could anyone send me such =
any contribution would be wellcome...
btw I ship now a .cpp and VB.NET example. for .cpp it was not a big =
but for VB I had to add a new utility class, but it work well now, as =
far I can tell...
you could find a beta of coming 1.4 at http://stuff.galador.net
(browse up to the bottom of the page, you shoul see some csgl.1.4.0.xxx.zip
It won't nearly change up to the release time except this:
a bit of change in CsGL.Util.Mouse
I will add Ridge & Dude NeHe tutorials (Ridge could you send me the last,
compatible version, please)
Some improvement still to do in the new CsGL.OpenGL.OpenGL_Extension class
this is a class of 10915 line of code. (I program fast guys, isn't it ?!)
generated by my new (still in beta) tool glgenerator (lok in
which create C# extension from header file.
and it contains 1.2, 1.3, 1.4 call along with a lot of extension (thanks to
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