From: Tim R. <ti...@us...> - 2004-08-06 06:02:18
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Update of /cvsroot/csdopenglnet/csdOpenGL/Cg In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv29274 Added Files: cg.xml cgGL.xml Log Message: --- NEW FILE: cg.xml --- <Configuration xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xmlInput>cg_8h.xml</xmlInput> <linkLibrary>libcsdCg.so</linkLibrary> <className>csdCgBase</className> <upperClass>csDragons.OpenGL.GL</upperClass> <outputFile>csdCgBase.cs</outputFile> <writeFunctions>true</writeFunctions> <writeDelegates>false</writeDelegates> <writeDefines>false</writeDefines> <BaseTypes> <Type>CGcontext</Type> <Type>CGprogram</Type> <Type>CGparameter</Type> <Type>CGprofile</Type> <Type>CGenum</Type> <Type>CGerror</Type> <Type>CGGLenum</Type> <Type>CGressource</Type> <Type>CGtype</Type> </BaseTypes> <TypeDefs> </TypeDefs> <IgnoreFunctions> <Function>cgSetErrorCallback</Function> <Function>cgGetErrorCallback</Function> </IgnoreFunctions> <Header>using CGcontext = System.IntPtr;using CGparameter = System.IntPtr;using CGprogram = System.IntPtr;using CGerror = System.IntPtr; </Header> <Footer></Footer> <Namespace>csDragons.OpenGL.Cg</Namespace> </Configuration> --- NEW FILE: cgGL.xml --- <Configuration xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xmlInput>cgGL_8h.xml</xmlInput> <linkLibrary>libcsdCg.so</linkLibrary> <className>csdCgGLBase</className> <upperClass>csdCgBase</upperClass> <outputFile>csdCgGLBase.cs</outputFile> <writeFunctions>true</writeFunctions> <writeDelegates>false</writeDelegates> <writeDefines>false</writeDefines> <TypeDefs> <File>cg_8h.xml</File> </TypeDefs> <BaseTypes> <Type>CGcontext</Type> <Type>CGprogram</Type> <Type>CGparameter</Type> <Type>CGprofile</Type> <Type>CGenum</Type> <Type>CGerror</Type> <Type>CGGLenum</Type> <Type>CGressource</Type> <Type>CGtype</Type> </BaseTypes> <TypeDefs> </TypeDefs> <IgnoreFunctions> </IgnoreFunctions> <Header>using CGcontext = System.IntPtr;using CGparameter = System.IntPtr;using CGprogram = System.IntPtr;</Header> <Footer></Footer> <Namespace>csDragons.OpenGL.Cg</Namespace> </Configuration> |