Commit | Date | |
---|---|---|
2012-12-07 16:27:48 | Tree | |
[r63]
by
pflanagan08
Implementation of more complicated AdvancedPhysics. This is now the default behavior, with NormalPhysics existing as a backup and for more comical, sillier effects. |
2012-12-07 15:46:55 | Tree |
2012-12-07 15:14:23 | Tree | |
2012-12-07 15:00:34 | Tree | |
2012-12-07 14:18:02 | Tree | |
2012-12-07 03:55:54 | Tree | |
[r58]
by
blueblaze72
Here's my code finalized, all formatted and tested as much as possible. there's also some adjustments to the ai movement values I think. PLEASE email me in advance if you need to change something in my classes! (also note I changed the flyer to have a float fall behavior to make it look better, fly and test fly have been deleted) |
2012-12-07 03:54:08 | Tree |
2012-12-06 18:54:40 | Tree | |
[r56]
by
pflanagan08
Hotfix to make gravity work properly even though the fix doesn't make any sense to me. Investigate what is causing gravity to still affect entities that physics set to 0 velocity. |
2012-12-06 15:50:09 | Tree |
2012-12-06 15:25:35 | Tree |