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Here's my code finalized, all formatted and tested as much as possible. there's also some adjustments to the ai movement values I think. PLEASE email me in advance if you need to change something in my classes! (also note I changed the flyer to have a float fall behavior to make it look better, fly and test fly have been deleted)

blueblaze72 2012-12-07

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added /.classpath
added /.project
added /.settings/org.eclipse.jdt.core.prefs
changed /src/entity/AbstractEntity.java
changed /src/entity/Bullet.java
changed /src/entity/EntityFactory.java
changed /src/entity/FlappingFlyer.java
changed /src/entity/GroundGrunt.java
changed /src/entity/NonMovingTile.java
changed /src/entity/Player.java
changed /src/entity/Sword.java
changed /src/entity/TestAbstractEntity.java
changed /src/entity/TestBullet.java
changed /src/entity/TestFlappingFlyer.java
changed /src/entity/TestGroundGrunt.java
changed /src/entity/TestNonMovingTile.java
changed /src/entity/TestPlayer.java
changed /src/entity/TestSword.java
changed /src/entity/behaviors/EnemyAI.java
changed /src/entity/behaviors/Fall.java
changed /src/entity/behaviors/FallBehavior.java
removed /src/entity/behaviors/Fly.java
changed /src/entity/behaviors/HitBehavior.java
changed /src/entity/behaviors/HitWeapon.java
changed /src/entity/behaviors/LongRange.java
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/.project Diff Switch to side-by-side view
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/.settings/org.eclipse.jdt.core.prefs Diff Switch to side-by-side view
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/src/entity/AbstractEntity.java Diff Switch to side-by-side view
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/src/entity/Bullet.java Diff Switch to side-by-side view
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/src/entity/EntityFactory.java Diff Switch to side-by-side view
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/src/entity/FlappingFlyer.java Diff Switch to side-by-side view
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/src/entity/GroundGrunt.java Diff Switch to side-by-side view
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/src/entity/NonMovingTile.java Diff Switch to side-by-side view
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/src/entity/Player.java Diff Switch to side-by-side view
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/src/entity/Sword.java Diff Switch to side-by-side view
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/src/entity/TestAbstractEntity.java Diff Switch to side-by-side view
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/src/entity/TestBullet.java Diff Switch to side-by-side view
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/src/entity/TestFlappingFlyer.java Diff Switch to side-by-side view
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/src/entity/TestGroundGrunt.java Diff Switch to side-by-side view
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/src/entity/TestNonMovingTile.java Diff Switch to side-by-side view
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/src/entity/TestPlayer.java Diff Switch to side-by-side view
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/src/entity/TestSword.java Diff Switch to side-by-side view
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/src/entity/behaviors/EnemyAI.java Diff Switch to side-by-side view
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/src/entity/behaviors/Fall.java Diff Switch to side-by-side view
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/src/entity/behaviors/FallBehavior.java Diff Switch to side-by-side view
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/src/entity/behaviors/Fly.java
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/src/entity/behaviors/HitBehavior.java Diff Switch to side-by-side view
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/src/entity/behaviors/HitWeapon.java Diff Switch to side-by-side view
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/src/entity/behaviors/LongRange.java Diff Switch to side-by-side view
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