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Commit Date  
[r40] by cynapse18

speed modified

2012-12-06 00:48:39 Tree
[r39] by cynapse18
2012-12-06 00:47:15 Tree
[r38] by pflanagan08

Fixes to Physics, some quality improvements to Coordinate, and a new test for NormalPhysics.

2012-12-05 21:13:39 Tree
[r37] by shadow42o
2012-12-05 20:56:43 Tree
[r36] by shadow42o
2012-12-05 20:38:46 Tree
[r35] by shadow42o

Deleted some unneeded classes and added some new commands/functionality for the player to utilize.

2012-12-05 20:29:37 Tree
[r34] by pflanagan08

Alterations to the gravity related / fall related code. Y-axis should be "down" on positive values and "up" on negative values. Tests have been adjusted to reflect this. A test was added into the fall fall behavior to test for terminal velocity.

2012-12-05 19:05:15 Tree
[r33] by pflanagan08

Gravity was modified to work more intelligently (it uses doubles). Gravity was injected into the AbstractEntity fall method and the fall method was injected into the idle method. This calls entitys to fall when their idle logic is called. A test idle test was changed to reflect this new behavior.

-pf

2012-12-05 18:35:33 Tree
[r32] by pflanagan08

Finished a simple iteration of NormalPhysics.

2012-12-04 22:42:58 Tree
[r31] by cynapse18

FIXED EVERYTHING

2012-12-04 22:32:37 Tree
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