Made the bloody sound work on windows with oggs...
Creating a Branch for the Windows copy of the G...
better instruction screen
Instruction Screen is right now, input has numb...
added high score system
Instruction Screen update
made end game screen pretty
removed thread for start splash
fixed start screen
gave random pathing to mothership
changed mothership and entity speeds/accelerations
Made main.py into CellDefender.py, Made that fi...
added sound stuff
UI text
dirt should be added now
test
added soundfx for robot death
dirt added
UI
UI stuff
fiddled with the pathfinding enough to make thi...
robots killed now incriments, space bar centers...
New UI
game th
larger game things
AI/Pathing
health is lowered when robot hits the MS
working on UI health
changed UI metrix to relative
test
widget stuff
Executable
Added wankershim gif
UI
added ui texture and script (so Charles can use...
added start screen and basics for UI
Added spotlights to friendly targets to simulat...
AI/Pathing
Background sound
UI
added Sound manager
attackers now die when collision with a defender
added defender spawn
Added animation to the attacker with animation.py
Added random spawn controler
its something
fixed commandMgr
added terrain class and made changes to input m...
Removed config files for different working dire...
Initial commit