From: <je...@us...> - 2007-07-25 18:00:53
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Revision: 1417 http://cs-sdl.svn.sourceforge.net/cs-sdl/?rev=1417&view=rev Author: jendave Date: 2007-07-25 11:00:51 -0700 (Wed, 25 Jul 2007) Log Message: ----------- update to new dlls Modified Paths: -------------- trunk/SdlDotNet/lib/net-2.0/Tao.FreeGlut.dll trunk/SdlDotNet/lib/net-2.0/Tao.OpenGl.dll trunk/SdlDotNet/lib/net-2.0/Tao.OpenGl.xml trunk/SdlDotNet/lib/net-2.0/Tao.Platform.Windows.dll trunk/SdlDotNet/lib/net-2.0/Tao.Sdl.dll trunk/SdlDotNet/src/Windows/SurfaceControl.cs trunk/SdlDotNet/tools/Prebuild/prebuild.exe Modified: trunk/SdlDotNet/lib/net-2.0/Tao.FreeGlut.dll =================================================================== (Binary files differ) Modified: trunk/SdlDotNet/lib/net-2.0/Tao.OpenGl.dll =================================================================== (Binary files differ) Modified: trunk/SdlDotNet/lib/net-2.0/Tao.OpenGl.xml =================================================================== --- trunk/SdlDotNet/lib/net-2.0/Tao.OpenGl.xml 2007-07-05 21:22:49 UTC (rev 1416) +++ trunk/SdlDotNet/lib/net-2.0/Tao.OpenGl.xml 2007-07-25 18:00:51 UTC (rev 1417) @@ -95,11 +95,14 @@ </member> <member name="M:Tao.OpenGl.Gl.GetDelegateForMethod(System.String,System.Type)"> <summary> - + Creates a callable delegate for the specified OpenGL function (core or extension), if it exists. </summary> - <param name="methodName"></param> - <param name="signature"></param> - <returns></returns> + <param name="methodName">The OpenGL function name (e.g. glVertex3f)</param> + <param name="signature">The signature of the delegate to return.</param> + <returns> + A delegate with the specified signature which can be used to call the specified OpenGL + function, or null if the function does not exist. + </returns> </member> <member name="M:Tao.OpenGl.Gl.IsExtensionSupported(System.String)"> <summary> @@ -135,8 +138,8 @@ </para> <para> Calling this function before the automatic initialisation has taken place will result - in the Gl class being initialised twice. This is harmless, but given the automatic - initialisation should be preferred. + in the Gl class being initialised twice. This is harmless, but, given the choice, + the automatic initialisation should be preferred. </para> </remarks> </member> Modified: trunk/SdlDotNet/lib/net-2.0/Tao.Platform.Windows.dll =================================================================== (Binary files differ) Modified: trunk/SdlDotNet/lib/net-2.0/Tao.Sdl.dll =================================================================== (Binary files differ) Modified: trunk/SdlDotNet/src/Windows/SurfaceControl.cs =================================================================== --- trunk/SdlDotNet/src/Windows/SurfaceControl.cs 2007-07-05 21:22:49 UTC (rev 1416) +++ trunk/SdlDotNet/src/Windows/SurfaceControl.cs 2007-07-25 18:00:51 UTC (rev 1417) @@ -231,10 +231,17 @@ /// that contains the event data.</param> protected override void OnKeyDown(KeyEventArgs e) { - if (!this.DesignMode) + try { - SdlDotNet.Core.Events.Add(new KeyboardEventArgs((SdlDotNet.Input.Key)Enum.Parse(typeof(SdlDotNet.Input.Key), e.KeyCode.ToString()), (ModifierKeys)e.Modifiers, true)); + if (!this.DesignMode) + { + SdlDotNet.Core.Events.Add(new KeyboardEventArgs((SdlDotNet.Input.Key)Enum.Parse(typeof(SdlDotNet.Input.Key), e.KeyCode.ToString()), (ModifierKeys)e.Modifiers, true)); + } } + catch (ArgumentException ex) + { + ex.ToString(); + } base.OnKeyDown(e); } @@ -248,10 +255,17 @@ /// that contains the event data.</param> protected override void OnKeyUp(KeyEventArgs e) { - if (!this.DesignMode) + try { - SdlDotNet.Core.Events.Add(new KeyboardEventArgs((SdlDotNet.Input.Key)Enum.Parse(typeof(SdlDotNet.Input.Key), e.KeyCode.ToString()), (ModifierKeys)e.Modifiers, false)); + if (!this.DesignMode) + { + SdlDotNet.Core.Events.Add(new KeyboardEventArgs((SdlDotNet.Input.Key)Enum.Parse(typeof(SdlDotNet.Input.Key), e.KeyCode.ToString()), (ModifierKeys)e.Modifiers, false)); + } } + catch (ArgumentException ex) + { + ex.ToString(); + } base.OnKeyUp(e); } Modified: trunk/SdlDotNet/tools/Prebuild/prebuild.exe =================================================================== (Binary files differ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |