Hi guyz,
I have MinGW 5.0.3(C:/MinGW), MSYS-1.0.10, cs-win32libs-1.0rc1_001.exe (C:/CrystalSpaceLibs), cs-pseudo-stable-2006-01-27.tgz (D:/Work/.../CS) and I'm running WinXP (Dev-Cpp (MinGW)) - everything installed like the HTML Doc said, but I got some troubles :)... (u wouldn't believe it can happen, would ya? =])
i started MSYS -> ./configure was succesfully finished, then i ran make -k all....
was goig quite well, but stopped with ERROR:
<here is list of the problematic part (at the end)>
<b>make: *** [all] Error 1</b>
Please can anyone help me with this? I was searching the Forum last 24hours without break and trying to compile last 48hours.... Now going to bed try to rest for 3-4 hours... :)... Thank you guyz for your time.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
MkDir1 ./out/msysx86/optimize/plugins/video/renderer/software
C++ ./out/msysx86/optimize/plugins/video/renderer/software/drawpmap.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/halo.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/scan.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/scan16.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/scan32.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/sft3dcom.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/soft_g3d.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/soft_txt.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/tcache.o
GenerateWin32VersionRc ./out/msysx86/optimize/plugins/video/renderer/software/soft3d_versionrc.rc
GenerateWin32MetadataRc ./out/msysx86/optimize/plugins/video/renderer/software/soft3d_metarc.rc
CompileResources ./out/msysx86/optimize/plugins/video/renderer/software/soft3d_resource.o
LinkPlugin soft3d.dll
...failed updating 1 target(s)...
...updated 1425 target(s)...
... i start to believe i'll never compile it :'( cuz i'am such a big noob... :'(
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
You probably ought to be using the cs-win32libs version which was associated with the CS pseudo-stable package. The CS/docs/html/index.html documentation (section 2.3) should tell you which cs-win32libs version to download. Based upon the timestamps of the cs-win32libs versions, however, I would guess that it was probably one of these two:
Unfortunately, the build output you pasted does not include the actual error message, so it is difficult to diagnose the problem. The error message would probably have appeared in the output immediately before the output which you did paste.
Note that CS 1.0pre1 will be released today or tomorrow, so you might want to wait and try that package instead. It has a better chance of working with "modern" compilers and tools.
Finally, you will find that the Crystal Community Forum is far more active, and you are likely to get more timely help if you post problems there.
Hi guyz,
I have MinGW 5.0.3(C:/MinGW), MSYS-1.0.10, cs-win32libs-1.0rc1_001.exe (C:/CrystalSpaceLibs), cs-pseudo-stable-2006-01-27.tgz (D:/Work/.../CS) and I'm running WinXP (Dev-Cpp (MinGW)) - everything installed like the HTML Doc said, but I got some troubles :)... (u wouldn't believe it can happen, would ya? =])
i started MSYS -> ./configure was succesfully finished, then i ran make -k all....
was goig quite well, but stopped with ERROR:
<here is list of the problematic part (at the end)>
mkdir -p "./out/msysx86/optimize/plugins/video/cursor"
g++ -c -o ./out/msysx86/optimize/plugins/video/cursor/cursor.o -I. -I./include -I./include -DMSYS -I/C/CrystalSpaceLibs/mingw/include -I/C/CrystalSpaceLibs/common/include -I/C/CrystalSpaceLibs/mingw/include -I/C/CrystalSpaceLibs/common/include -Wall -Wno-unknown-pragmas -pipe -march=i586 -I/C/CrystalSpaceLibs/mingw/include -I/C/CrystalSpaceLibs/common/include -fno-exceptions -O3 -fomit-frame-pointer -ffast-math -pipe plugins/video/cursor/cursor.cpp
cat > ./out/msysx86/optimize/plugins/video/cursor/cscursor_versionrc.rc << __EOF__
// This file is generated automatically.
1 VERSIONINFO
FILEVERSION 0, 99, 0, 0
PRODUCTVERSION 0, 99, 0, 0
#ifdef CS_DEBUG
FILEFLAGS 0x1
#else
FILEFLAGS 0x0
#endif
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4"
{
VALUE "ProductName", "Crystal Space"
VALUE "ProductVersion", "0.99"
VALUE "FileVersion", "0.99"
VALUE "LegalCopyright", "Copyright (C)1998-2005 Jorrit Tyberghein and others"
VALUE "FileDescription", "Custom cursor plugin"
#ifdef CS_DEBUG
VALUE "Comments", "Debug build"
#else
VALUE "Comments", "Release build"
#endif
VALUE "WWW", "http://www.crystalspace3d.org/"
}
}
}
__EOF__
cat > ./out/msysx86/optimize/plugins/video/cursor/cscursor_metarc.rc << __EOF__
// This file is automatically generated.
17485 RCDATA
{
__EOF__
cat plugins/video/cursor/cscursor.csplugin | sed "s:\":\"\":g" | sed "s:\(.*\): \"\1\",:g" >> ./out/msysx86/optimize/plugins/video/cursor/cscursor_metarc.rc
cat >> ./out/msysx86/optimize/plugins/video/cursor/cscursor_metarc.rc << __EOF__
"\0"
}
__EOF__
cat ./out/msysx86/optimize/plugins/video/cursor/cscursor_versionrc.rc ./out/msysx86/optimize/plugins/video/cursor/cscursor_metarc.rc | windres --use-temp-file --include-dir=./out/msysx86/optimize/plugins/video/cursor --include-dir=./out/msysx86/optimize/plugins/video/cursor -o ./out/msysx86/optimize/plugins/video/cursor/cscursor_resource.o
g++ -o cscursor.dll ./out/msysx86/optimize/plugins/video/cursor/cursor.o ./out/msysx86/optimize/plugins/video/cursor/cscursor_resource.o -L/C/CrystalSpaceLibs/mingw-gcc-3.4/lib -L/C/CrystalSpaceLibs/mingw/lib -L/C/CrystalSpaceLibs/common/lib -lm -L/usr/lib/w32api -lgdi32 -lshell32 -shared -mwindows ./out/msysx86/optimize/libs/libcrystalspace.a -lzlib -L/C/CrystalSpaceLibs/mingw-gcc-3.4/lib -L/C/CrystalSpaceLibs/mingw/lib -L/C/CrystalSpaceLibs/common/lib -lm -L/usr/lib/w32api -lgdi32 -lshell32
<b>make: *** [all] Error 1</b>
Please can anyone help me with this? I was searching the Forum last 24hours without break and trying to compile last 48hours.... Now going to bed try to rest for 3-4 hours... :)... Thank you guyz for your time.
huh.... CS-0.98 ended after
./configure
jam all
with:
MkDir1 ./out/msysx86/optimize/plugins/video/renderer/software
C++ ./out/msysx86/optimize/plugins/video/renderer/software/drawpmap.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/halo.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/scan.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/scan16.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/scan32.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/sft3dcom.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/soft_g3d.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/soft_txt.o
C++ ./out/msysx86/optimize/plugins/video/renderer/software/tcache.o
GenerateWin32VersionRc ./out/msysx86/optimize/plugins/video/renderer/software/soft3d_versionrc.rc
GenerateWin32MetadataRc ./out/msysx86/optimize/plugins/video/renderer/software/soft3d_metarc.rc
CompileResources ./out/msysx86/optimize/plugins/video/renderer/software/soft3d_resource.o
LinkPlugin soft3d.dll
...failed updating 1 target(s)...
...updated 1425 target(s)...
... i start to believe i'll never compile it :'( cuz i'am such a big noob... :'(
You probably ought to be using the cs-win32libs version which was associated with the CS pseudo-stable package. The CS/docs/html/index.html documentation (section 2.3) should tell you which cs-win32libs version to download. Based upon the timestamps of the cs-win32libs versions, however, I would guess that it was probably one of these two:
http://www.crystalspace3d.org/downloads/cs-win32libs/cs-win32libs-0.99r0_018.exe
http://www.crystalspace3d.org/downloads/cs-win32libs/cs-win32libs-0.99r0_017.exe
Unfortunately, the build output you pasted does not include the actual error message, so it is difficult to diagnose the problem. The error message would probably have appeared in the output immediately before the output which you did paste.
Note that CS 1.0pre1 will be released today or tomorrow, so you might want to wait and try that package instead. It has a better chance of working with "modern" compilers and tools.
Finally, you will find that the Crystal Community Forum is far more active, and you are likely to get more timely help if you post problems there.
http://community.crystalspace3d.org/forum/