There are occasional jumps in the balls where they flash (think teleport) to a new location on the screen. Seems to hapen with and without ParticleParty as a thread
I've noticed jerkiness in the balls at the regular RSS update interval. I have seen it more pronounced with a larger number of projects bouncing around. I can look into this.
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From staring at this lots, I think the problem is when an orb bounces, if the place it bounces into already contains another orb, it is teleported to a new location. I recon the particle lib can't deal with an orb bouncing multiple times in one frame and so uses this as an alternative. Code which can handle several bounces in a frame could be unstable if an orb can't unstick itself and keeps bouncing into other orbs.
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I've noticed jerkiness in the balls at the regular RSS update interval. I have seen it more pronounced with a larger number of projects bouncing around. I can look into this.
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Try turning the interval way, way up. run in debug mode with a smaller window, and lots of big orbs. they dance and prance all over the screen.
From staring at this lots, I think the problem is when an orb bounces, if the place it bounces into already contains another orb, it is teleported to a new location. I recon the particle lib can't deal with an orb bouncing multiple times in one frame and so uses this as an alternative. Code which can handle several bounces in a frame could be unstable if an orb can't unstick itself and keeps bouncing into other orbs.